Mercurial > molko
diff examples/example-animation/main.c @ 298:196264679079
misc: remove usage of bool
author | David Demelier <markand@malikania.fr> |
---|---|
date | Wed, 10 Mar 2021 18:49:08 +0100 |
parents | cd5bdb995052 |
children | 3638b39ef2bf |
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--- a/examples/example-animation/main.c Wed Mar 10 18:49:00 2021 +0100 +++ b/examples/example-animation/main.c Wed Mar 10 18:49:08 2021 +0100 @@ -47,16 +47,16 @@ static struct texture numbers; static struct animation animation; static struct sprite sprite; -static bool completed = true; +static int completed = 1; static void init(void) { - if (!core_init("fr.malikania", "animation") || !ui_init()) + if (core_init("fr.malikania", "animation") < 0 || ui_init() < 0) panic(); - if (!window_open("Example - Animation", W, H)) + if (window_open("Example - Animation", W, H) < 0) panic(); - if (!image_open(&numbers, PATH("sprites/numbers.png"))) + if (image_open(&numbers, PATH("sprites/numbers.png")) < 0) panic(); } @@ -120,7 +120,7 @@ sprite_init(&sprite, &numbers, 48, 48); animation_init(&animation, &sprite, 1000); - game_switch(&state, true); + game_switch(&state, 1); game_loop(); }