Mercurial > molko
diff libmlk-rpg/mlk/rpg/battle-state-check.c @ 438:25a56ca53ac2
core: update mlk-alloc module
author | David Demelier <markand@malikania.fr> |
---|---|
date | Mon, 17 Oct 2022 14:22:07 +0200 |
parents | 4e78f045e8c0 |
children | 9c3b3935f0aa |
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--- a/libmlk-rpg/mlk/rpg/battle-state-check.c Sun Oct 16 13:21:40 2022 +0200 +++ b/libmlk-rpg/mlk/rpg/battle-state-check.c Mon Oct 17 14:22:07 2022 +0200 @@ -88,7 +88,7 @@ return; } - fade = alloc_new0(sizeof (*fade)); + fade = mlk_alloc_new0(sizeof (*fade)); fade->ch = et->ch; fade->x = et->x; fade->y = et->y; @@ -99,7 +99,7 @@ fade->dw.finish = fadeout_finish; if (drawable_stack_add(bt->effects, &fade->dw) < 0) - free(fade); + mlk_alloc_free(fade); } static int @@ -197,7 +197,7 @@ struct battle_state *self; - self = alloc_new0(sizeof (*self)); + self = mlk_alloc_new0(sizeof (*self)); self->data = bt; self->update = update; self->draw = draw;