Mercurial > molko
diff examples/example-battle/main.c @ 300:3638b39ef2bf
examples: fix with new game_push function
author | David Demelier <markand@malikania.fr> |
---|---|
date | Sun, 11 Apr 2021 17:43:57 +0200 |
parents | 196264679079 |
children | d01e83210ca2 |
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--- a/examples/example-battle/main.c Sun Apr 11 16:41:34 2021 +0200 +++ b/examples/example-battle/main.c Sun Apr 11 17:43:57 2021 +0200 @@ -182,7 +182,7 @@ battle_start(bt); fight_state.data = bt; - game_switch(&fight_state, 0); + game_push(&fight_state); } @@ -239,7 +239,7 @@ struct battle *bt = st->data; if (battle_update(bt, ticks)) - game_switch(&empty_state, 0); + game_push(&empty_state); } static void @@ -268,7 +268,7 @@ static void run(void) { - game_switch(&empty_state, 1); + game_push(&empty_state); game_loop(); }