Mercurial > molko
diff libcore/core/sprite.c @ 192:4ad7420ab678
rpg: add minimalist battle system, continue #2477 @60h
- Implement battle as states,
- Add basic support for spells (no calculation yet),
- Add won/lost state,
- Add animations and messages,
- Add order.
author | David Demelier <markand@malikania.fr> |
---|---|
date | Sat, 07 Nov 2020 16:00:39 +0100 |
parents | eb0a7ab71023 |
children |
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--- a/libcore/core/sprite.c Sat Nov 07 15:40:34 2020 +0100 +++ b/libcore/core/sprite.c Sat Nov 07 16:00:39 2020 +0100 @@ -47,7 +47,7 @@ } bool -sprite_draw(struct sprite *sprite, unsigned int r, unsigned int c, int x, int y) +sprite_draw(const struct sprite *sprite, unsigned int r, unsigned int c, int x, int y) { assert(sprite_ok(sprite)); assert(r < sprite->nrows);