Mercurial > molko
diff librpg/rpg/battle-state-lost.h @ 192:4ad7420ab678
rpg: add minimalist battle system, continue #2477 @60h
- Implement battle as states,
- Add basic support for spells (no calculation yet),
- Add won/lost state,
- Add animations and messages,
- Add order.
author | David Demelier <markand@malikania.fr> |
---|---|
date | Sat, 07 Nov 2020 16:00:39 +0100 |
parents | |
children | 86b71e1f9dd5 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/librpg/rpg/battle-state-lost.h Sat Nov 07 16:00:39 2020 +0100 @@ -0,0 +1,33 @@ +/* + * battle-state-lost.h -- battle state (lost) + * + * Copyright (c) 2020 David Demelier <markand@malikania.fr> + * + * Permission to use, copy, modify, and/or distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + * + * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. + */ + +#ifndef MOLKO_BATTLE_STATE_LOST_H +#define MOLKO_BATTLE_STATE_LOST_H + +struct battle; + +/** + * Switch to battle state lost. + * + * \pre bt != NULL + * \param bt the battle to change state + */ +void +battle_state_lost(struct battle *bt); + +#endif /* !MOLKO_BATTLE_STATE_LOST_H */