Mercurial > molko
diff libmlk-rpg/mlk/rpg/battle-bar.c @ 434:4e78f045e8c0
rpg: cleanup hierarchy
author | David Demelier <markand@malikania.fr> |
---|---|
date | Sat, 15 Oct 2022 21:24:17 +0200 |
parents | src/libmlk-rpg/rpg/battle-bar.c@3f13dc6c0e37 |
children | 773a082f0b91 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libmlk-rpg/mlk/rpg/battle-bar.c Sat Oct 15 21:24:17 2022 +0200 @@ -0,0 +1,84 @@ +/* + * battle-bar.c -- abstract battle bar + * + * Copyright (c) 2020-2022 David Demelier <markand@malikania.fr> + * + * Permission to use, copy, modify, and/or distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + * + * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. + */ + +#include <assert.h> + +#include "battle-bar.h" + +void +battle_bar_start(struct battle_bar *bar, struct battle *bt) +{ + assert(bar); + assert(bt); + + if (bar->start) + bar->start(bar, bt); +} + +void +battle_bar_select(struct battle_bar *bar, struct battle *bt, const struct selection *sel) +{ + assert(bar); + assert(bt); + assert(sel); + + if (bar->select) + bar->select(bar, bt, sel); + +} + +void +battle_bar_handle(struct battle_bar *bar, struct battle *bt, const union event *ev) +{ + assert(bar); + assert(bt); + assert(ev); + + if (bar->handle) + bar->handle(bar, bt, ev); +} + +void +battle_bar_update(struct battle_bar *bar, struct battle *bt, unsigned int ticks) +{ + assert(bar); + assert(bt); + + if (bar->update) + bar->update(bar, bt, ticks); +} + +void +battle_bar_draw(const struct battle_bar *bar, const struct battle *bt) +{ + assert(bar); + assert(bt); + + if (bar->draw) + bar->draw(bar, bt); +} + +void +battle_bar_finish(struct battle_bar *bar, struct battle *bt) +{ + assert(bar); + assert(bt); + + if (bar->finish) + bar->finish(bar, bt); +}