diff libmlk-rpg/mlk/rpg/battle-bar.c @ 434:4e78f045e8c0

rpg: cleanup hierarchy
author David Demelier <markand@malikania.fr>
date Sat, 15 Oct 2022 21:24:17 +0200
parents src/libmlk-rpg/rpg/battle-bar.c@3f13dc6c0e37
children 773a082f0b91
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libmlk-rpg/mlk/rpg/battle-bar.c	Sat Oct 15 21:24:17 2022 +0200
@@ -0,0 +1,84 @@
+/*
+ * battle-bar.c -- abstract battle bar
+ *
+ * Copyright (c) 2020-2022 David Demelier <markand@malikania.fr>
+ *
+ * Permission to use, copy, modify, and/or distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#include <assert.h>
+
+#include "battle-bar.h"
+
+void
+battle_bar_start(struct battle_bar *bar, struct battle *bt)
+{
+	assert(bar);
+	assert(bt);
+
+	if (bar->start)
+		bar->start(bar, bt);
+}
+
+void
+battle_bar_select(struct battle_bar *bar, struct battle *bt, const struct selection *sel)
+{
+	assert(bar);
+	assert(bt);
+	assert(sel);
+
+	if (bar->select)
+		bar->select(bar, bt, sel);
+
+}
+
+void
+battle_bar_handle(struct battle_bar *bar, struct battle *bt, const union event *ev)
+{
+	assert(bar);
+	assert(bt);
+	assert(ev);
+
+	if (bar->handle)
+		bar->handle(bar, bt, ev);
+}
+
+void
+battle_bar_update(struct battle_bar *bar, struct battle *bt, unsigned int ticks)
+{
+	assert(bar);
+	assert(bt);
+
+	if (bar->update)
+		bar->update(bar, bt, ticks);
+}
+
+void
+battle_bar_draw(const struct battle_bar *bar, const struct battle *bt)
+{
+	assert(bar);
+	assert(bt);
+
+	if (bar->draw)
+		bar->draw(bar, bt);
+}
+
+void
+battle_bar_finish(struct battle_bar *bar, struct battle *bt)
+{
+	assert(bar);
+	assert(bt);
+
+	if (bar->finish)
+		bar->finish(bar, bt);
+}