diff libmlk-rpg/mlk/rpg/equipment.c @ 434:4e78f045e8c0

rpg: cleanup hierarchy
author David Demelier <markand@malikania.fr>
date Sat, 15 Oct 2022 21:24:17 +0200
parents src/libmlk-rpg/rpg/equipment.c@460c78706989
children 773a082f0b91
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libmlk-rpg/mlk/rpg/equipment.c	Sat Oct 15 21:24:17 2022 +0200
@@ -0,0 +1,38 @@
+/*
+ * equipment.h -- character equipment
+ *
+ * Copyright (c) 2020-2022 David Demelier <markand@malikania.fr>
+ *
+ * Permission to use, copy, modify, and/or distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#include <assert.h>
+
+#include "character.h"
+#include "equipment.h"
+
+int
+equipment_ok(const struct equipment *eq)
+{
+	return eq && eq->name && eq->description;
+}
+
+void
+equipment_equip(const struct equipment *eq, struct character *ch)
+{
+	assert(equipment_ok(eq));
+	assert(character_ok(ch));
+
+	if (eq->equip)
+		eq->equip(eq, ch);
+}