Mercurial > molko
diff examples/example-cursor/example-cursor.c @ 459:541cb950997b
examples: add libmlk-example library
author | David Demelier <markand@malikania.fr> |
---|---|
date | Sun, 26 Feb 2023 19:44:47 +0100 |
parents | 773a082f0b91 |
children | 5729efd23286 |
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--- a/examples/example-cursor/example-cursor.c Fri Feb 24 22:14:42 2023 +0100 +++ b/examples/example-cursor/example-cursor.c Sun Feb 26 19:44:47 2023 +0100 @@ -73,18 +73,18 @@ } static void -handle(struct state *st, const union event *ev) +handle(struct state *st, const union mlk_event *ev) { (void)st; switch (ev->type) { - case EVENT_KEYDOWN: + case MLK_EVENT_KEYDOWN: switch (ev->key.key) { - case KEY_LEFT: + case MLK_KEY_LEFT: if (cursor > 0) change(--cursor); break; - case KEY_RIGHT: + case MLK_KEY_RIGHT: if (cursor + 1 < WINDOW_CURSOR_LAST) change(++cursor); break; @@ -94,8 +94,8 @@ break; - case EVENT_QUIT: - game_quit(); + case MLK_EVENT_QUIT: + mlk_game_quit(); break; default: break; @@ -107,10 +107,10 @@ { (void)st; - painter_set_color(0xebede9ff); - painter_clear(); + mlk_painter_set_color(0xebede9ff); + mlk_painter_clear(); label_draw(&help); - painter_present(); + mlk_painter_present(); } static void @@ -123,9 +123,9 @@ change(cursor); - game_init(states, UTIL_SIZE(states)); - game_push(&state); - game_loop(); + mlk_game_init(states, UTIL_SIZE(states)); + mlk_game_push(&state); + mlk_game_loop(); } static void