Mercurial > molko
diff libadventure/adventure/state/mainmenu.h @ 162:629f55f3961e
core: rework states
author | David Demelier <markand@malikania.fr> |
---|---|
date | Sun, 18 Oct 2020 12:01:59 +0200 |
parents | libadventure/adventure/mainmenu_state.h@789b23e01f52 |
children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libadventure/adventure/state/mainmenu.h Sun Oct 18 12:01:59 2020 +0200 @@ -0,0 +1,41 @@ +/* + * mainmenu.h -- game main menu + * + * Copyright (c) 2020 David Demelier <markand@malikania.fr> + * + * Permission to use, copy, modify, and/or distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + * + * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. + */ + +#ifndef MOLKO_STATE_MAINMENU_H +#define MOLKO_STATE_MAINMENU_H + +/** + * \file mainmenu.h + * \brief Game main menu. + */ + +/** + * Create a state about the main game menu. + * + * \pre state != NULL + * \param state the state to initialize + * \post state->data is set internal data + * \post state->handle is set + * \post state->draw is set + * \post state->update is set + * \post state->finish is set + */ +void +mainmenu_state(struct state *state); + +#endif /* !MOLKO_STATE_PANIC_H */