diff librpg/rpg/walksprite.h @ 230:86b71e1f9dd5

rpg: add movements in battle
author David Demelier <markand@malikania.fr>
date Mon, 23 Nov 2020 17:05:07 +0100
parents 852d0b7817ce
children
line wrap: on
line diff
--- a/librpg/rpg/walksprite.h	Thu Nov 19 16:46:26 2020 +0100
+++ b/librpg/rpg/walksprite.h	Mon Nov 23 17:05:07 2020 +0100
@@ -77,6 +77,15 @@
 walksprite_init(struct walksprite *ws, struct sprite *sprite, unsigned int delay);
 
 /**
+ * Reset current column to inactive (aka no longer walking).
+ *
+ * \pre ws != NULL
+ * \param ws the walking sprite
+ */
+void
+walksprite_reset(struct walksprite *ws);
+
+/**
  * Update the walking sprite
  *
  * \pre ws != NULL