diff src/libmlk-core/core/game.h @ 320:8f9937403749

misc: improve loading of data
author David Demelier <markand@malikania.fr>
date Fri, 01 Oct 2021 20:30:00 +0200
parents libmlk-core/core/game.h@d01e83210ca2
children 19782ea1cf4a
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/libmlk-core/core/game.h	Fri Oct 01 20:30:00 2021 +0200
@@ -0,0 +1,67 @@
+/*
+ * game.h -- main game object
+ *
+ * Copyright (c) 2020-2021 David Demelier <markand@malikania.fr>
+ *
+ * Permission to use, copy, modify, and/or distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifndef MOLKO_CORE_GAME_H
+#define MOLKO_CORE_GAME_H
+
+#include "core.h"
+#include "inhibit.h"
+
+#define GAME_STATE_MAX (32)
+
+struct state;
+
+union event;
+
+struct game {
+	enum inhibit inhibit;
+	struct state *states[GAME_STATE_MAX + 1];
+	struct state **state;
+};
+
+extern struct game game;
+
+CORE_BEGIN_DECLS
+
+void
+game_init(void);
+
+void
+game_push(struct state *);
+
+void
+game_pop(void);
+
+void
+game_handle(const union event *);
+
+void
+game_update(unsigned int);
+
+void
+game_draw(void);
+
+void
+game_loop(void);
+
+void
+game_quit(void);
+
+CORE_END_DECLS
+
+#endif /* !MOLKO_CORE_GAME_H */