diff src/libmlk-rpg/rpg/message.h @ 320:8f9937403749

misc: improve loading of data
author David Demelier <markand@malikania.fr>
date Fri, 01 Oct 2021 20:30:00 +0200
parents libmlk-rpg/rpg/message.h@d01e83210ca2
children 19782ea1cf4a
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/libmlk-rpg/rpg/message.h	Fri Oct 01 20:30:00 2021 +0200
@@ -0,0 +1,91 @@
+/*
+ * message.h -- message dialog
+ *
+ * Copyright (c) 2020-2021 David Demelier <markand@malikania.fr>
+ *
+ * Permission to use, copy, modify, and/or distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifndef MOLKO_RPG_MESSAGE_H
+#define MOLKO_RPG_MESSAGE_H
+
+#include <core/core.h>
+#include <core/texture.h>
+
+struct action;
+struct font;
+struct theme;
+
+union event;
+
+#define MESSAGE_DELAY_DEFAULT   (150)
+#define MESSAGE_TIMEOUT_DEFAULT (5000)
+#define MESSAGE_LINES_MAX       (3)
+
+enum message_flags {
+	MESSAGE_FLAGS_AUTOMATIC         = (1 << 0),
+	MESSAGE_FLAGS_QUESTION          = (1 << 1),
+	MESSAGE_FLAGS_FADEIN            = (1 << 2),
+	MESSAGE_FLAGS_FADEOUT           = (1 << 3)
+};
+
+enum message_state {
+	MESSAGE_STATE_NONE,
+	MESSAGE_STATE_OPENING,
+	MESSAGE_STATE_SHOWING,
+	MESSAGE_STATE_HIDING
+};
+
+struct message {
+	int x;
+	int y;
+	unsigned int w;
+	unsigned int h;
+	unsigned int spacing;
+	unsigned int delay;
+	unsigned int timeout;
+	const char *text[MESSAGE_LINES_MAX];
+	unsigned int index;
+	enum message_flags flags;
+	enum message_state state;
+	const struct theme *theme;
+	unsigned int elapsed;
+	double scale;
+};
+
+CORE_BEGIN_DECLS
+
+void
+message_start(struct message *msg);
+
+void
+message_query(const struct message *msg, unsigned int *w, unsigned int *h);
+
+void
+message_handle(struct message *msg, const union event *ev);
+
+int
+message_update(struct message *msg, unsigned int ticks);
+
+void
+message_draw(const struct message *msg);
+
+void
+message_hide(struct message *msg);
+
+void
+message_action(struct message *msg, struct action *act);
+
+CORE_END_DECLS
+
+#endif /* !MOLKO_RPG_MESSAGE_H */