Mercurial > molko
diff examples/example-animation/example-animation.c @ 468:91ce23a36143
core: sprite -> mlk_sprite
author | David Demelier <markand@malikania.fr> |
---|---|
date | Mon, 27 Feb 2023 11:08:28 +0100 |
parents | 01f5580e43d1 |
children | 0d6206cee6b9 |
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--- a/examples/example-animation/example-animation.c Mon Feb 27 11:06:45 2023 +0100 +++ b/examples/example-animation/example-animation.c Mon Feb 27 11:08:28 2023 +0100 @@ -48,7 +48,7 @@ static struct state *states[1]; static struct texture numbers; static struct mlk_animation animation; -static struct sprite sprite; +static struct mlk_sprite sprite; static int completed = 1; static void @@ -119,7 +119,7 @@ .draw = draw }; - sprite_init(&sprite, &numbers, 48, 48); + mlk_sprite_init(&sprite, &numbers, 48, 48); mlk_animation_init(&animation, &sprite, 1000); mlk_game_init(states, UTIL_SIZE(states));