diff examples/example-drawable.c @ 129:9301c7c84471

core: implement basic drawables, closes #2491 @1h
author David Demelier <markand@malikania.fr>
date Tue, 06 Oct 2020 13:55:20 +0200
parents
children 197374e9f0b2
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/examples/example-drawable.c	Tue Oct 06 13:55:20 2020 +0200
@@ -0,0 +1,163 @@
+/*
+ * example-drawable.c -- example on how to use automatic drawables
+ *
+ * Copyright (c) 2020 David Demelier <markand@malikania.fr>
+ *
+ * Permission to use, copy, modify, and/or distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#include <core/animation.h>
+#include <core/clock.h>
+#include <core/event.h>
+#include <core/drawable.h>
+#include <core/key.h>
+#include <core/label.h>
+#include <core/painter.h>
+#include <core/panic.h>
+#include <core/sys.h>
+#include <core/image.h>
+#include <core/sprite.h>
+#include <core/texture.h>
+#include <core/theme.h>
+#include <core/util.h>
+#include <core/window.h>
+
+#include <assets/sprites/explosion.h>
+
+#define W 1280
+#define H 720
+
+static struct label help = {
+	.text = "Keys: <Esc> to reset. Click anywhere to spawn a drawable.",
+	.x = 10,
+	.y = 10,
+	.w = W,
+	.h = 32,
+	.flags = LABEL_NO_HCENTER,
+	.color = 0x4f8fbaff
+};
+
+#if 0
+// TODO: for the moment only animations are supported.
+static unsigned int which_selection;
+static char which_text[128];
+static struct label which = {
+	.text = buf,
+	.x = 10,
+	.y = 40,
+	.w = W,
+	.h = 32,
+	.flags = LABEL_NO_HCENTER,
+	.color = 0x4f8fbaff
+};
+#endif
+
+static struct drawable_stack stack;
+
+/*
+ * List of drawables for this example.
+ * -----------------------------------------------------------------------------
+ */
+
+/* 0: Explosion animation. */
+static struct texture explosion_tex;
+static struct sprite explosion_sprite;
+static struct animation explosion_animation;
+
+static void
+init(void)
+{
+	if (!sys_init() ||
+	    !window_init("Example - Drawable", W, H) ||
+	    !theme_init())
+		panic();
+
+	/* 0: Explosion animation. */
+	if (!image_openmem(&explosion_tex, explosion, sizeof (explosion)))
+		panic();
+
+	sprite_init(&explosion_sprite, &explosion_tex, 256, 256);
+	animation_init(&explosion_animation, &explosion_sprite, 100);
+}
+
+static void
+spawn(int x, int y)
+{
+	struct drawable dw;
+
+	drawable_from_animation(&dw, &explosion_animation, x, y);
+	drawable_stack_add(&stack, &dw);
+}
+
+static void
+run(void)
+{
+	struct clock clock = {0};
+
+	clock_start(&clock);
+
+	for (;;) {
+		union event ev;
+		unsigned int elapsed = clock_elapsed(&clock);
+
+		clock_start(&clock);
+
+		while (event_poll(&ev)) {
+			switch (ev.type) {
+			case EVENT_KEYDOWN:
+				switch (ev.key.key) {
+				case KEY_ESCAPE:
+					drawable_stack_finish(&stack);
+					break;
+				default:
+					break;
+				}
+				break;
+			case EVENT_CLICKDOWN:
+				spawn(ev.click.x, ev.click.y);
+				break;
+			case EVENT_QUIT:
+				return;
+			default:
+				break;
+			}
+		}
+
+		drawable_stack_update(&stack, elapsed);
+		painter_set_color(0xebede9ff);
+		painter_clear();
+		label_draw(&help);
+		drawable_stack_draw(&stack);
+		painter_present();
+
+		if ((elapsed = clock_elapsed(&clock)) < 20)
+			delay(20 - elapsed);
+	}
+}
+
+static void
+quit(void)
+{
+	
+}
+
+int
+main(int argc, char **argv)
+{
+	(void)argc;
+	(void)argv;
+
+	init();
+	run();
+	quit();
+}