Mercurial > molko
diff libmlk-rpg/mlk/rpg/battle-state-check.c @ 472:bc5483849614
core: texture -> mlk_texture
author | David Demelier <markand@malikania.fr> |
---|---|
date | Mon, 27 Feb 2023 11:24:38 +0100 |
parents | 91ce23a36143 |
children | 02b16dd49b54 |
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--- a/libmlk-rpg/mlk/rpg/battle-state-check.c Mon Feb 27 11:18:52 2023 +0100 +++ b/libmlk-rpg/mlk/rpg/battle-state-check.c Mon Feb 27 11:24:38 2023 +0100 @@ -67,9 +67,9 @@ const struct fadeout *fade = dw->data; struct mlk_sprite *sprite = fade->ch->sprites[CHARACTER_SPRITE_NORMAL]; - texture_set_alpha_mod(sprite->texture, fade->alpha); + mlk_texture_set_alpha_mod(sprite->texture, fade->alpha); mlk_sprite_draw(sprite, 0, 0, fade->x, fade->y); - texture_set_alpha_mod(sprite->texture, 255); + mlk_texture_set_alpha_mod(sprite->texture, 255); } static void