diff libmlk-core/mlk/core/gamepad.h @ 443:dfc65293d984

core: initial gamepad support
author David Demelier <markand@malikania.fr>
date Sat, 21 Jan 2023 20:20:34 +0100
parents
children 773a082f0b91
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libmlk-core/mlk/core/gamepad.h	Sat Jan 21 20:20:34 2023 +0100
@@ -0,0 +1,80 @@
+/*
+ * gamepad.h -- game controller support
+ *
+ * Copyright (c) 2020-2022 David Demelier <markand@malikania.fr>
+ *
+ * Permission to use, copy, modify, and/or distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifndef MLK_CORE_GAMEPAD_H
+#define MLK_CORE_GAMEPAD_H
+
+#include "core.h"
+
+CORE_BEGIN_DECLS
+
+enum mlk_gamepad_button {
+	MLK_GAMEPAD_BUTTON_UNKNOWN,
+	MLK_GAMEPAD_BUTTON_A,
+	MLK_GAMEPAD_BUTTON_B,
+	MLK_GAMEPAD_BUTTON_X,
+	MLK_GAMEPAD_BUTTON_Y,
+	MLK_GAMEPAD_BUTTON_BACK,
+	MLK_GAMEPAD_BUTTON_LOGO,
+	MLK_GAMEPAD_BUTTON_START,
+	MLK_GAMEPAD_BUTTON_LTHUMB,
+	MLK_GAMEPAD_BUTTON_RTHUMB,
+	MLK_GAMEPAD_BUTTON_LSHOULDER,
+	MLK_GAMEPAD_BUTTON_RSHOULDER,
+	MLK_GAMEPAD_BUTTON_UP,
+	MLK_GAMEPAD_BUTTON_DOWN,
+	MLK_GAMEPAD_BUTTON_LEFT,
+	MLK_GAMEPAD_BUTTON_RIGHT
+};
+
+enum mlk_gamepad_axis {
+	MLK_GAMEPAD_AXIS_UNKNOWN,
+	MLK_GAMEPAD_AXIS_LX,
+	MLK_GAMEPAD_AXIS_LY,
+	MLK_GAMEPAD_AXIS_RX,
+	MLK_GAMEPAD_AXIS_RY,
+	MLK_GAMEPAD_AXIS_LTRIGGER,
+	MLK_GAMEPAD_AXIS_RTRIGGER
+};
+
+struct mlk_gamepad {
+	const char *name;
+	void *handle;
+};
+
+struct mlk_gamepad_iter {
+	const char *name;
+	int idx;
+	int end;
+};
+
+int
+mlk_gamepad_open(struct mlk_gamepad *pad, int idx);
+
+void
+mlk_gamepad_finish(struct mlk_gamepad *pad);
+
+int
+mlk_gamepad_iter_begin(struct mlk_gamepad_iter *);
+
+int
+mlk_gamepad_iter_next(struct mlk_gamepad_iter *);
+
+CORE_END_DECLS
+
+#endif /* !MLK_CORE_GAMEPAD_H */