Mercurial > molko
diff libmlk-core/mlk/core/gamepad.h @ 443:dfc65293d984
core: initial gamepad support
author | David Demelier <markand@malikania.fr> |
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date | Sat, 21 Jan 2023 20:20:34 +0100 |
parents | |
children | 773a082f0b91 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libmlk-core/mlk/core/gamepad.h Sat Jan 21 20:20:34 2023 +0100 @@ -0,0 +1,80 @@ +/* + * gamepad.h -- game controller support + * + * Copyright (c) 2020-2022 David Demelier <markand@malikania.fr> + * + * Permission to use, copy, modify, and/or distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + * + * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. + */ + +#ifndef MLK_CORE_GAMEPAD_H +#define MLK_CORE_GAMEPAD_H + +#include "core.h" + +CORE_BEGIN_DECLS + +enum mlk_gamepad_button { + MLK_GAMEPAD_BUTTON_UNKNOWN, + MLK_GAMEPAD_BUTTON_A, + MLK_GAMEPAD_BUTTON_B, + MLK_GAMEPAD_BUTTON_X, + MLK_GAMEPAD_BUTTON_Y, + MLK_GAMEPAD_BUTTON_BACK, + MLK_GAMEPAD_BUTTON_LOGO, + MLK_GAMEPAD_BUTTON_START, + MLK_GAMEPAD_BUTTON_LTHUMB, + MLK_GAMEPAD_BUTTON_RTHUMB, + MLK_GAMEPAD_BUTTON_LSHOULDER, + MLK_GAMEPAD_BUTTON_RSHOULDER, + MLK_GAMEPAD_BUTTON_UP, + MLK_GAMEPAD_BUTTON_DOWN, + MLK_GAMEPAD_BUTTON_LEFT, + MLK_GAMEPAD_BUTTON_RIGHT +}; + +enum mlk_gamepad_axis { + MLK_GAMEPAD_AXIS_UNKNOWN, + MLK_GAMEPAD_AXIS_LX, + MLK_GAMEPAD_AXIS_LY, + MLK_GAMEPAD_AXIS_RX, + MLK_GAMEPAD_AXIS_RY, + MLK_GAMEPAD_AXIS_LTRIGGER, + MLK_GAMEPAD_AXIS_RTRIGGER +}; + +struct mlk_gamepad { + const char *name; + void *handle; +}; + +struct mlk_gamepad_iter { + const char *name; + int idx; + int end; +}; + +int +mlk_gamepad_open(struct mlk_gamepad *pad, int idx); + +void +mlk_gamepad_finish(struct mlk_gamepad *pad); + +int +mlk_gamepad_iter_begin(struct mlk_gamepad_iter *); + +int +mlk_gamepad_iter_next(struct mlk_gamepad_iter *); + +CORE_END_DECLS + +#endif /* !MLK_CORE_GAMEPAD_H */