Mercurial > molko
diff libmlk-rpg/mlk/rpg/battle-state-check.c @ 449:f2f0e73ea9da
core: drawable -> mlk_drawable
author | David Demelier <markand@malikania.fr> |
---|---|
date | Sat, 18 Feb 2023 13:16:40 +0100 |
parents | 773a082f0b91 |
children | 8fa69c770569 |
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--- a/libmlk-rpg/mlk/rpg/battle-state-check.c Sat Feb 18 13:06:04 2023 +0100 +++ b/libmlk-rpg/mlk/rpg/battle-state-check.c Sat Feb 18 13:16:40 2023 +0100 @@ -37,13 +37,13 @@ struct character *ch; int x; int y; - struct drawable dw; + struct mlk_drawable dw; unsigned int alpha; unsigned int elapsed; }; static int -fadeout_update(struct drawable *dw, unsigned int ticks) +fadeout_update(struct mlk_drawable *dw, unsigned int ticks) { struct fadeout *fade = dw->data; @@ -62,7 +62,7 @@ } static void -fadeout_draw(struct drawable *dw) +fadeout_draw(struct mlk_drawable *dw) { const struct fadeout *fade = dw->data; struct sprite *sprite = fade->ch->sprites[CHARACTER_SPRITE_NORMAL]; @@ -73,7 +73,7 @@ } static void -fadeout_finish(struct drawable *dw) +fadeout_finish(struct mlk_drawable *dw) { free(dw->data); } @@ -98,7 +98,7 @@ fade->dw.update = fadeout_update; fade->dw.finish = fadeout_finish; - if (drawable_stack_add(bt->effects, &fade->dw) < 0) + if (mlk_drawable_stack_add(bt->effects, &fade->dw) < 0) mlk_alloc_free(fade); }