diff libmlk-adventure/adventure/mapscene/mapscene.h @ 275:f89a53abb314

adventure: cleanup actions and prepare map scenes
author David Demelier <markand@malikania.fr>
date Sun, 13 Dec 2020 11:01:18 +0100
parents
children 08ab73b32832
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libmlk-adventure/adventure/mapscene/mapscene.h	Sun Dec 13 11:01:18 2020 +0100
@@ -0,0 +1,30 @@
+/*
+ * mapscene.h -- map scene loader with actions
+ *
+ * Copyright (c) 2020 David Demelier <markand@malikania.fr>
+ *
+ * Permission to use, copy, modify, and/or distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifndef MOLKO_ADVENTURE_MAPSCENE_MAPSCENE_H
+#define MOLKO_ADVENTURE_MAPSCENE_MAPSCENE_H
+
+struct map;
+
+void
+mapscene_load_action(struct map *, int, int, int, int, const char *);
+
+void
+mapscene_load(struct map *);
+
+#endif /* !MOLKO_ADVENTURE_MAPSCENE_MAPSCENE_H */