Mercurial > molko
diff examples/example-battle/spell-fire.c @ 235:fb304a94a05c
rpg: prepare equipment
author | David Demelier <markand@malikania.fr> |
---|---|
date | Thu, 26 Nov 2020 18:00:45 +0100 |
parents | 86b71e1f9dd5 |
children | 08ab73b32832 |
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--- a/examples/example-battle/spell-fire.c Thu Nov 26 13:33:31 2020 +0100 +++ b/examples/example-battle/spell-fire.c Thu Nov 26 18:00:45 2020 +0100 @@ -51,7 +51,7 @@ { const struct data *data = act->data; const struct battle_entity *et = &data->battle->enemies[data->selection]; - const struct sprite *sprite = et->ch->sprites[CHARACTER_SPRITE_WALK]; + const struct sprite *sprite = et->ch->sprites[CHARACTER_SPRITE_NORMAL]; int x, y; align(ALIGN_CENTER,