Mercurial > molko
diff examples/example-tileset/example-tileset.c @ 629:fee7bd30725c
rpg: cleanup tileset-loader-file
author | David Demelier <markand@malikania.fr> |
---|---|
date | Sat, 26 Aug 2023 16:09:35 +0200 |
parents | f9e85d0aca74 |
children | bb67f935a93f |
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--- a/examples/example-tileset/example-tileset.c Sat Aug 26 15:36:07 2023 +0200 +++ b/examples/example-tileset/example-tileset.c Sat Aug 26 16:09:35 2023 +0200 @@ -49,7 +49,7 @@ #include <assets/tilesets/world.h> -static struct mlk_tileset_loader loader; +static struct mlk_tileset_loader_file loader; static struct mlk_tileset tileset; /* @@ -127,11 +127,11 @@ * sprites animations are statically allocated. */ mlk_tileset_loader_file_init(&loader, ""); - loader.new_texture = new_texture; - loader.new_sprite = new_sprite; - loader.new_animation = new_animation; + loader.iface.new_texture = new_texture; + loader.iface.new_sprite = new_sprite; + loader.iface.new_animation = new_animation; - if (mlk_tileset_loader_openmem(&loader, &tileset, assets_tilesets_world, sizeof (assets_tilesets_world)) < 0) + if (mlk_tileset_loader_openmem(&loader.iface, &tileset, assets_tilesets_world, sizeof (assets_tilesets_world)) < 0) mlk_panic(); }