Mercurial > molko
view libmlk-core/mlk/core/action.c @ 623:20b818193ce0
ui: remove useless stuff
author | David Demelier <markand@malikania.fr> |
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date | Wed, 23 Aug 2023 20:01:00 +0200 |
parents | a11cd7ea3a37 |
children |
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/* * action.c -- generic in game actions * * Copyright (c) 2020-2023 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include <assert.h> #include "action.h" void mlk_action_start(struct mlk_action *act) { assert(act); if (act->start) act->start(act); } void mlk_action_handle(struct mlk_action *act, const union mlk_event *ev) { assert(act); assert(ev); if (act->handle) act->handle(act, ev); } int mlk_action_update(struct mlk_action *act, unsigned int ticks) { assert(act); if (act->update) return act->update(act, ticks); /* No function means immortal action. */ return 0; } void mlk_action_draw(struct mlk_action *act) { assert(act); if (act->draw) act->draw(act); } void mlk_action_end(struct mlk_action *act) { assert(act); if (act->end) act->end(act); } void mlk_action_finish(struct mlk_action *act) { assert(act); if (act->finish) act->finish(act); }