Mercurial > molko
view src/main.c @ 42:22a09a5ee476
core: add better map check and unit tests
author | David Demelier <markand@malikania.fr> |
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date | Wed, 15 Jan 2020 20:33:21 +0100 |
parents | 3996f873a54b |
children | 291be94202c7 |
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/* * main.c -- Molko's Adventure * * Copyright (c) 2020 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include <stdio.h> #include <stdlib.h> #include "clock.h" #include "error.h" #include "event.h" #include "painter.h" #include "image.h" #include "map.h" #include "sys.h" #include "walksprite.h" #include "window.h" #include "util.h" int main(int argc, char **argv) { (void)argc; (void)argv; #if 0 struct clock clock; struct map map; struct texture *guy; struct sprite sprite; struct walksprite ws; if (!sys_init()) error_fatal(); if (!window_init("Molko's Adventure", 1024, 576)) error_fatal(); if (!map_open(&map, "world.json")) error_fatal(); if (!(guy = image_openf(sys_datapath("sprites/test-walk.png")))) error_fatal(); sprite_init(&sprite, guy, 48, 48); walksprite_init(&ws, &sprite, 200); clock_start(&clock); map_repaint(&map); int guy_x = 10; int guy_y = 10; int guy_dx = 0; int guy_dy = 0; int dx = 0; int dy = 0; int orientation = 0; for (;;) { uint64_t elapsed = clock_elapsed(&clock); union event ev; clock_start(&clock); while (event_poll(&ev)) { switch (ev.type) { case EVENT_QUIT: return 0; case EVENT_KEYDOWN: switch (ev.key.key) { case KEY_UP: orientation = 0; dy = -5; break; case KEY_RIGHT: orientation = 2; dx = 5; break; case KEY_DOWN: orientation = 4; dy = 5; break; case KEY_LEFT: orientation = 6; dx = -5; break; default: break; } break; case EVENT_KEYUP: switch (ev.key.key) { case KEY_DOWN: dy = 0; break; case KEY_UP: dy = 0; break; case KEY_LEFT: dx = 0; break; case KEY_RIGHT: dx = 0; break; default: break; } break; default: break; } } walksprite_update(&ws, elapsed); painter_clear(); map_draw(&map); walksprite_draw(&ws, orientation, 100, 100); painter_present(); delay(50); } #endif return 0; }