Mercurial > molko
view libmlk-rpg/mlk/rpg/rpg.c @ 600:23bbe3f71dbd
misc: enable NLS back in
author | David Demelier <markand@malikania.fr> |
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date | Fri, 31 Mar 2023 12:35:37 +0200 |
parents | c32d7a98bde1 |
children |
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/* * rpg.c -- librpg convenient header * * Copyright (c) 2020-2023 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include "sysconfig.h" #include <libintl.h> #include <mlk/core/sys.h> #include "rpg.h" int mlk_rpg_init(void) { #if defined(MLK_WITH_NLS) bindtextdomain("libmlk-rpg", mlk_sys_dir(MLK_SYS_DIR_LOCALES)); #endif return 0; } void mlk_rpg_finish(void) { }