view libcore/core/sound.c @ 136:30b68089ae70

core: rework actions and a bit of drawables, closes #2492 In the effort of having as less as possible memory allocation in libcore, the usage of actions and drawable no longer copy the original source parameter to let user pass a heap allocated variable or a static storage one. Update predefined drawable and actions to match these new needs.
author David Demelier <markand@malikania.fr>
date Tue, 13 Oct 2020 09:38:44 +0200
parents 789b23e01f52
children eb0a7ab71023
line wrap: on
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/*
 * sound.c -- sound support
 *
 * Copyright (c) 2020 David Demelier <markand@malikania.fr>
 *
 * Permission to use, copy, modify, and/or distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#include <assert.h>
#include <stdio.h>

#include <SDL_mixer.h>

#include "sound.h"
#include "error_p.h"

bool
sound_open(struct sound *snd, const char *path)
{
	assert(snd);
	assert(path);

	if (!(snd->handle = Mix_LoadMUS(path)))
		return error_sdl();

	return true;
}

bool
sound_openmem(struct sound *snd, const void *buffer, size_t buffersz)
{
	assert(snd);
	assert(buffer);

	SDL_RWops *ops;

	if (!(ops = SDL_RWFromConstMem(buffer, buffersz)) ||
	    !(snd->handle = Mix_LoadMUS_RW(ops, true)))
		return error_sdl();

	return true;
}

bool
sound_play(struct sound *snd)
{
	assert(snd);

	int n = 1;

	if (snd->flags & SOUND_LOOP)
		n = -1;
	if (Mix_PlayMusic(snd->handle, n) < 0)
		return error_sdl();

	return true;
}

void
sound_pause(struct sound *snd)
{
	/* Not needed yet. */
	(void)snd;

	Mix_PauseMusic();
}

void
sound_resume(struct sound *snd)
{
	/* Not needed yet. */
	(void)snd;

	Mix_ResumeMusic();
}

void
sound_stop(struct sound *snd)
{
	/* Not needed yet. */
	(void)snd;

	Mix_HaltMusic();
}

void
sound_finish(struct sound *snd)
{
	assert(snd);

	if (snd->handle) {
		Mix_HaltMusic();
		Mix_FreeMusic(snd->handle);
	}

	memset(snd, 0, sizeof (*snd));
}