view libcore/core/texture.h @ 136:30b68089ae70

core: rework actions and a bit of drawables, closes #2492 In the effort of having as less as possible memory allocation in libcore, the usage of actions and drawable no longer copy the original source parameter to let user pass a heap allocated variable or a static storage one. Update predefined drawable and actions to match these new needs.
author David Demelier <markand@malikania.fr>
date Tue, 13 Oct 2020 09:38:44 +0200
parents 789b23e01f52
children b386d25832c8
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/*
 * texture.h -- basic texture management
 *
 * Copyright (c) 2020 David Demelier <markand@malikania.fr>
 *
 * Permission to use, copy, modify, and/or distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#ifndef MOLKO_TEXTURE_H
#define MOLKO_TEXTURE_H

/**
 * \file texture.h
 * \brief Basic texture management.
 * \ingroup drawing
 *
 * See also \a image.h for usage of textures.
 */

#include <stdbool.h>

/**
 * \brief Texture object.
 */
struct texture {
	unsigned int w;         /*!< (RO) Texture width. */
	unsigned int h;         /*!< (RO) Texture height. */
	void *handle;           /*!< (RO) Native handle. */
};

/**
 * Create a new texture.
 *
 * \pre tex != NULL
 * \param tex the texture to initialize
 * \param w the width
 * \param h the height
 * \return False on error.
 */
bool
texture_new(struct texture *tex, unsigned int w, unsigned int h);

/**
 * Check if the texture is valid.
 *
 * This function simply checks if the texture is initialized and has non-null
 * dimensions.
 *
 * \pre tex != NULL
 * \param tex the texture to check
 * \return True if the texture is initialized
 */
bool
texture_ok(const struct texture *tex);

/**
 * Simple texture drawing.
 *
 * \pre tex != NULL
 * \param tex the texture
 * \param x the X coordinate
 * \param y the Y coordinate
 */
void
texture_draw(struct texture *tex, int x, int y);

/**
 * Advanced texture drawing.
 *
 * \pre tex != NULL
 * \param tex the texture
 * \param src_x the source rectangle X coordinate
 * \param src_y the source rectangle Y coordinate
 * \param src_w the source rectangle width
 * \param src_h the source rectangle height
 * \param dst_x the destination rectangle X coordinate
 * \param dst_y the destination rectangle Y coordinate
 * \param dst_w the destination rectangle width
 * \param dst_h the destination rectangle height
 * \param angle the angle
 */
void
texture_scale(struct texture *tex,
              int src_x,
              int src_y,
              unsigned src_w,
              unsigned src_h,
              int dst_x,
              int dst_y,
              unsigned dst_w,
              unsigned dst_h,
              double angle);

/**
 * Close the texture, do not use afterwards.
 *
 * \pre tex != NULL
 * \param tex the texture
 */
void
texture_finish(struct texture *tex);

#endif /* !MOLKO_TEXTURE_H */