view tests/test-action.c @ 136:30b68089ae70

core: rework actions and a bit of drawables, closes #2492 In the effort of having as less as possible memory allocation in libcore, the usage of actions and drawable no longer copy the original source parameter to let user pass a heap allocated variable or a static storage one. Update predefined drawable and actions to match these new needs.
author David Demelier <markand@malikania.fr>
date Tue, 13 Oct 2020 09:38:44 +0200
parents
children fea0cc899931
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/*
 * test-action.c -- test actions
 *
 * Copyright (c) 2020 David Demelier <markand@malikania.fr>
 *
 * Permission to use, copy, modify, and/or distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#define GREATEST_USE_ABBREVS 0
#include <greatest.h>

#include <core/action.h>
#include <core/event.h>

struct invokes {
	bool handle;
	bool update;
	bool draw;
	bool end;
	bool finish;
};

static union event dummy;

#define INIT(dat, up) {         \
        .data = (dat),          \
        .handle = my_handle,    \
        .update = (up),         \
        .draw = my_draw,        \
        .end = my_end,          \
        .finish = my_finish     \
}

static void
my_handle(struct action *act, const union event *ev)
{
	(void)ev;

	((struct invokes *)act->data)->handle = true;
}

static bool
my_update_false(struct action *act, unsigned int ticks)
{
	(void)ticks;

	((struct invokes *)act->data)->update = true;

	return false;
}

static bool
my_update_true(struct action *act, unsigned int ticks)
{
	(void)ticks;

	((struct invokes *)act->data)->update = true;

	return true;
}

static void
my_draw(struct action *act)
{
	((struct invokes *)act->data)->draw = true;
}

static void
my_end(struct action *act)
{
	((struct invokes *)act->data)->end = true;
}

static void
my_finish(struct action *act)
{
	((struct invokes *)act->data)->finish = true;
}

GREATEST_TEST
basics_handle(void)
{
	struct invokes inv = {0};
	struct action act = INIT(&inv, my_update_true);

	action_handle(&act, &dummy);

	GREATEST_ASSERT(inv.handle);
	GREATEST_ASSERT(!inv.update);
	GREATEST_ASSERT(!inv.draw);
	GREATEST_ASSERT(!inv.end);
	GREATEST_ASSERT(!inv.finish);
	GREATEST_PASS();
}

GREATEST_TEST
basics_update(void)
{
	struct {
		struct invokes inv;
		struct action act;
	} table[] = {
		{ .act = INIT(&table[0], my_update_true)        },
		{ .act = INIT(&table[1], my_update_false)       }
	};

	/* True version. */
	GREATEST_ASSERT(action_update(&table[0].act, 0));
	GREATEST_ASSERT(!table[0].inv.handle);
	GREATEST_ASSERT(table[0].inv.update);
	GREATEST_ASSERT(!table[0].inv.draw);
	GREATEST_ASSERT(!table[0].inv.end);
	GREATEST_ASSERT(!table[0].inv.finish);

	/* False version. */
	GREATEST_ASSERT(!action_update(&table[1].act, 0));
	GREATEST_ASSERT(!table[1].inv.handle);
	GREATEST_ASSERT(table[1].inv.update);
	GREATEST_ASSERT(!table[1].inv.draw);
	GREATEST_ASSERT(!table[1].inv.end);
	GREATEST_ASSERT(!table[1].inv.finish);
	
	GREATEST_PASS();
}

GREATEST_TEST
basics_draw(void)
{
	struct invokes inv;
	struct action act = INIT(&inv, my_update_true);

	action_draw(&act);

	GREATEST_ASSERT(!inv.handle);
	GREATEST_ASSERT(!inv.update);
	GREATEST_ASSERT(inv.draw);
	GREATEST_ASSERT(!inv.end);
	GREATEST_ASSERT(!inv.finish);
	GREATEST_PASS();
}

GREATEST_TEST
basics_end(void)
{
	struct invokes inv;
	struct action act = INIT(&inv, my_update_true);

	action_end(&act);

	GREATEST_ASSERT(!inv.handle);
	GREATEST_ASSERT(!inv.update);
	GREATEST_ASSERT(!inv.draw);
	GREATEST_ASSERT(inv.end);
	GREATEST_ASSERT(!inv.finish);
	GREATEST_PASS();
}

GREATEST_TEST
basics_finish(void)
{
	struct invokes inv;
	struct action act = INIT(&inv, my_update_true);

	action_finish(&act);

	GREATEST_ASSERT(!inv.handle);
	GREATEST_ASSERT(!inv.update);
	GREATEST_ASSERT(!inv.draw);
	GREATEST_ASSERT(!inv.end);
	GREATEST_ASSERT(inv.finish);
	GREATEST_PASS();
}

GREATEST_SUITE(suite_basics)
{
	GREATEST_RUN_TEST(basics_handle);
	GREATEST_RUN_TEST(basics_update);
	GREATEST_RUN_TEST(basics_draw);
	GREATEST_RUN_TEST(basics_end);
	GREATEST_RUN_TEST(basics_finish);
}

GREATEST_TEST
stack_add(void)
{
	struct action_stack st = {0};
	struct action act = {0};

	GREATEST_ASSERT(action_stack_add(&st, &act));

	/* Now fill up. */
	for (int i = 0; i < ACTION_STACK_MAX - 1; ++i)
		GREATEST_ASSERT(action_stack_add(&st, &act));

	/* This one should not fit in. */
	GREATEST_ASSERT(!action_stack_add(&st, &act));

	GREATEST_PASS();
}

GREATEST_TEST
stack_handle(void)
{
	struct {
		bool called;
		struct action act;
	} table[] = {
		{ false, { .data = &table[0].called, .handle = my_handle } },
		{ false, { .data = &table[1].called, .handle = my_handle } },
		{ false, { .data = &table[2].called, .handle = my_handle } },
	};

	struct action_stack st = {0};

	action_stack_add(&st, &table[0].act);
	action_stack_add(&st, &table[1].act);
	action_stack_add(&st, &table[2].act);
	action_stack_handle(&st, &dummy);

	GREATEST_ASSERT(table[0].called);
	GREATEST_ASSERT(table[1].called);
	GREATEST_ASSERT(table[2].called);
	GREATEST_PASS();
}

GREATEST_TEST
stack_update(void)
{
	struct {
		struct invokes inv;
		struct action act;
	} table[] = {
		{ .act = INIT(&table[0], my_update_false)       },
		{ .act = INIT(&table[1], my_update_true)        },
		{ .act = INIT(&table[2], my_update_false)       },
		{ .act = INIT(&table[3], my_update_false)       },
		{ .act = INIT(&table[4], my_update_true)        },
		{ .act = INIT(&table[5], my_update_true)        },
		{ .act = INIT(&table[6], my_update_false)	},
	};

	struct action_stack st = {0};

	action_stack_add(&st, &table[0].act);
	action_stack_add(&st, &table[1].act);
	action_stack_add(&st, &table[2].act);
	action_stack_add(&st, &table[3].act);
	action_stack_add(&st, &table[4].act);
	action_stack_add(&st, &table[5].act);
	action_stack_add(&st, &table[6].act);

	GREATEST_ASSERT(!action_stack_update(&st, 0));

	GREATEST_ASSERT(!table[0].inv.handle);
	GREATEST_ASSERT(!table[1].inv.handle);
	GREATEST_ASSERT(!table[2].inv.handle);
	GREATEST_ASSERT(!table[3].inv.handle);
	GREATEST_ASSERT(!table[4].inv.handle);
	GREATEST_ASSERT(!table[5].inv.handle);
	GREATEST_ASSERT(!table[6].inv.handle);

	GREATEST_ASSERT(table[0].inv.update);
	GREATEST_ASSERT(table[1].inv.update);
	GREATEST_ASSERT(table[2].inv.update);
	GREATEST_ASSERT(table[3].inv.update);
	GREATEST_ASSERT(table[4].inv.update);
	GREATEST_ASSERT(table[5].inv.update);
	GREATEST_ASSERT(table[6].inv.update);

	GREATEST_ASSERT(!table[0].inv.draw);
	GREATEST_ASSERT(!table[1].inv.draw);
	GREATEST_ASSERT(!table[2].inv.draw);
	GREATEST_ASSERT(!table[3].inv.draw);
	GREATEST_ASSERT(!table[4].inv.draw);
	GREATEST_ASSERT(!table[5].inv.draw);
	GREATEST_ASSERT(!table[6].inv.draw);

	GREATEST_ASSERT(!table[0].inv.end);
	GREATEST_ASSERT(table[1].inv.end);
	GREATEST_ASSERT(!table[2].inv.end);
	GREATEST_ASSERT(!table[3].inv.end);
	GREATEST_ASSERT(table[4].inv.end);
	GREATEST_ASSERT(table[5].inv.end);
	GREATEST_ASSERT(!table[6].inv.end);

	GREATEST_ASSERT(!table[0].inv.finish);
	GREATEST_ASSERT(table[1].inv.finish);
	GREATEST_ASSERT(!table[2].inv.finish);
	GREATEST_ASSERT(!table[3].inv.finish);
	GREATEST_ASSERT(table[4].inv.finish);
	GREATEST_ASSERT(table[5].inv.finish);
	GREATEST_ASSERT(!table[6].inv.finish);

	/* The following must still be there. */
	GREATEST_ASSERT_EQ(st.actions[0], &table[0].act);
	GREATEST_ASSERT_EQ(st.actions[2], &table[2].act);
	GREATEST_ASSERT_EQ(st.actions[3], &table[3].act);
	GREATEST_ASSERT_EQ(st.actions[6], &table[6].act);

	/* The following must have been NULL-ed. */
	GREATEST_ASSERT_EQ(st.actions[1], NULL);
	GREATEST_ASSERT_EQ(st.actions[4], NULL);
	GREATEST_ASSERT_EQ(st.actions[5], NULL);
	
	/*
	 * Now make all actions to return true and check if it cleans the stack.
	 */
	table[0].act.update =
	    table[2].act.update =
	    table[3].act.update =
	    table[6].act.update = my_update_true;

	GREATEST_ASSERT(action_stack_update(&st, 0));
	GREATEST_ASSERT_EQ(st.actions[0], NULL);
	GREATEST_ASSERT_EQ(st.actions[1], NULL);
	GREATEST_ASSERT_EQ(st.actions[2], NULL);
	GREATEST_ASSERT_EQ(st.actions[3], NULL);
	GREATEST_ASSERT_EQ(st.actions[4], NULL);
	GREATEST_ASSERT_EQ(st.actions[5], NULL);
	GREATEST_ASSERT_EQ(st.actions[6], NULL);

	GREATEST_PASS();
}

GREATEST_TEST
stack_finish(void)
{
	struct {
		struct invokes inv;
		struct action act;
	} table[] = {
		{ .act = INIT(&table[0], my_update_true)        },
		{ .act = INIT(&table[0], my_update_false)       },
	};
	struct action_stack st = {0};

	action_stack_add(&st, &table[0].act);
	action_stack_add(&st, &table[1].act);
	action_stack_finish(&st);

	GREATEST_ASSERT(!table[0].inv.handle);
	GREATEST_ASSERT(!table[0].inv.update);
	GREATEST_ASSERT(!table[0].inv.draw);
	GREATEST_ASSERT(table[0].inv.end);
	GREATEST_ASSERT(table[0].inv.finish);

	GREATEST_ASSERT(!table[0].inv.handle);
	GREATEST_ASSERT(!table[0].inv.update);
	GREATEST_ASSERT(!table[0].inv.draw);
	GREATEST_ASSERT(table[0].inv.end);
	GREATEST_ASSERT(table[0].inv.finish);

	/* They should also be NULL'ed. */
	GREATEST_ASSERT_EQ(st.actions[0], NULL);
	GREATEST_ASSERT_EQ(st.actions[1], NULL);

	GREATEST_PASS();
}

GREATEST_SUITE(suite_stack)
{
	GREATEST_RUN_TEST(stack_add);
	GREATEST_RUN_TEST(stack_handle);
	GREATEST_RUN_TEST(stack_update);
	GREATEST_RUN_TEST(stack_finish);
}

GREATEST_MAIN_DEFS();

int
main(int argc, char **argv)
{
	GREATEST_MAIN_BEGIN();
	GREATEST_RUN_SUITE(suite_basics);
	GREATEST_RUN_SUITE(suite_stack);
	GREATEST_MAIN_END();

	return 0;
}