Mercurial > molko
view src/libmlk-adventure/CMakeLists.txt @ 327:42a6710629f5
ui: implement notifications
author | David Demelier <markand@malikania.fr> |
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date | Sun, 03 Oct 2021 10:31:45 +0200 |
parents | 8f9937403749 |
children |
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# # CMakeLists.txt -- CMake build system for Molko's Adventure # # Copyright (c) 2020-2021 David Demelier <markand@malikania.fr> # # Permission to use, copy, modify, and/or distribute this software for any # purpose with or without fee is hereby granted, provided that the above # copyright notice and this permission notice appear in all copies. # # THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES # WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF # MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR # ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES # WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN # ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF # OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. # project(libmlk-adventure) set( SOURCES ${libmlk-adventure_SOURCE_DIR}/adventure/action/chest.c ${libmlk-adventure_SOURCE_DIR}/adventure/action/chest.h ${libmlk-adventure_SOURCE_DIR}/adventure/action/spawner.c ${libmlk-adventure_SOURCE_DIR}/adventure/action/spawner.h ${libmlk-adventure_SOURCE_DIR}/adventure/action/teleport.c ${libmlk-adventure_SOURCE_DIR}/adventure/action/teleport.h ${libmlk-adventure_SOURCE_DIR}/adventure/adventure_p.h ${libmlk-adventure_SOURCE_DIR}/adventure/assets.c ${libmlk-adventure_SOURCE_DIR}/adventure/assets.h ${libmlk-adventure_SOURCE_DIR}/adventure/character/black-cat.c ${libmlk-adventure_SOURCE_DIR}/adventure/character/black-cat.h ${libmlk-adventure_SOURCE_DIR}/adventure/character/neth.c ${libmlk-adventure_SOURCE_DIR}/adventure/character/neth.h ${libmlk-adventure_SOURCE_DIR}/adventure/dialog/save.c ${libmlk-adventure_SOURCE_DIR}/adventure/dialog/save.h ${libmlk-adventure_SOURCE_DIR}/adventure/item/potion.c ${libmlk-adventure_SOURCE_DIR}/adventure/item/potion.h ${libmlk-adventure_SOURCE_DIR}/adventure/mapscene/mapscene.c ${libmlk-adventure_SOURCE_DIR}/adventure/mapscene/mapscene.h ${libmlk-adventure_SOURCE_DIR}/adventure/molko.c ${libmlk-adventure_SOURCE_DIR}/adventure/molko.h ${libmlk-adventure_SOURCE_DIR}/adventure/spell/fire-minor.c ${libmlk-adventure_SOURCE_DIR}/adventure/spell/fire-minor.h ${libmlk-adventure_SOURCE_DIR}/adventure/state/battle.c ${libmlk-adventure_SOURCE_DIR}/adventure/state/battle.h ${libmlk-adventure_SOURCE_DIR}/adventure/state/continue.c ${libmlk-adventure_SOURCE_DIR}/adventure/state/continue.h ${libmlk-adventure_SOURCE_DIR}/adventure/state/mainmenu.c ${libmlk-adventure_SOURCE_DIR}/adventure/state/mainmenu.h ${libmlk-adventure_SOURCE_DIR}/adventure/state/map.c ${libmlk-adventure_SOURCE_DIR}/adventure/state/map.h ${libmlk-adventure_SOURCE_DIR}/adventure/state/panic.c ${libmlk-adventure_SOURCE_DIR}/adventure/state/panic.h ${libmlk-adventure_SOURCE_DIR}/adventure/state/splashscreen.c ${libmlk-adventure_SOURCE_DIR}/adventure/state/splashscreen.h ${libmlk-adventure_SOURCE_DIR}/adventure/trace_hud.c ${libmlk-adventure_SOURCE_DIR}/adventure/trace_hud.h ) set( NLS ${libmlk-adventure_SOURCE_DIR}/nls/fr.po ) mlk_library( NAME libmlk-adventure SOURCES ${SOURCES} ${NLS} LANGS ${NLS} LIBRARIES libmlk-rpg INCLUDES PUBLIC $<BUILD_INTERFACE:${libmlk-adventure_SOURCE_DIR}> ) source_group(TREE ${libmlk-adventure_SOURCE_DIR} FILES ${SOURCES} ${NLS})