Mercurial > molko
view src/core/window.c @ 69:5da49274e5fb
core: add new action.end callback for user
author | David Demelier <markand@malikania.fr> |
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date | Mon, 27 Jan 2020 13:31:24 +0100 |
parents | 52792b863ff7 |
children | 58133933ea17 |
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/* * window.c -- basic window management * * Copyright (c) 2020 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include <assert.h> #include <SDL.h> #include "error_p.h" #include "window.h" #include "window_p.h" /* global object, used by textures */ struct window win = { .win = NULL, .renderer = NULL }; bool window_init(const char *title, unsigned int width, unsigned int height) { assert(title); if (SDL_CreateWindowAndRenderer(width, height, SDL_WINDOW_OPENGL, &win.win, &win.renderer) < 0) return error_sdl(); SDL_SetWindowTitle(win.win, title); return true; } unsigned int window_width(void) { int width; SDL_GetWindowSize(win.win, &width, NULL); return width; } unsigned int window_height(void) { int height; SDL_GetWindowSize(win.win, NULL, &height); return height; } void window_close(void) { SDL_DestroyRenderer(win.renderer); SDL_DestroyWindow(win.win); }