Mercurial > molko
view libcore/core/error.h @ 190:5dc57029b9f1
molko-js: allow objects/parameters in Molko.Painter API
author | David Demelier <markand@malikania.fr> |
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date | Sat, 07 Nov 2020 10:16:38 +0100 |
parents | eb0a7ab71023 |
children | dd7c8d4321a3 |
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/* * error.h -- error routines * * Copyright (c) 2020 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef MOLKO_ERROR_H #define MOLKO_ERROR_H /** * \file error.h * \brief Error routines. * \ingroup basics */ #include <stdarg.h> #include <stdbool.h> #include "plat.h" /** * Get the last error returned. * * \return The error string. */ const char * error(void); /** * Set the game error with a printf-like format. * * \pre fmt != NULL * \param fmt the format string * \return Always false. */ bool errorf(const char *fmt, ...) PLAT_PRINTF(1, 2); /** * Similar to \ref errorf. * * \pre fmt != NULL * \param fmt the format stinrg * \param ap the variadic arguments pointer * \return Always false. */ bool verrorf(const char *fmt, va_list ap) PLAT_PRINTF(1, 0); #endif /* !MOLKO_ERROR_H */