Mercurial > molko
view src/libmlk-ui/ui/frame.c @ 409:6011ad866e99
ui: delete action functions
The handling of actions is done without taking care of the return value which
make it impossible to detect UI elements since it's a immediate mode like
implementation.
Users are encouraged to write code like instead:
```
if (button_handle(&b, &ev)) {
// Do something.
}
```
author | David Demelier <markand@malikania.fr> |
---|---|
date | Fri, 09 Sep 2022 09:27:17 +0200 |
parents | 460c78706989 |
children | 8f59201dc76b |
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/* * frame.h -- GUI frame * * Copyright (c) 2020-2022 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include <assert.h> #include <string.h> #include <core/painter.h> #include "frame.h" #include "theme.h" void frame_draw_default(const struct theme *t, const struct frame *frame) { assert(t); assert(frame); (void)t; if (frame->style == FRAME_STYLE_BOX) painter_set_color(0x7a4841ff); else painter_set_color(0xad7757ff); painter_draw_rectangle(frame->x, frame->y, frame->w, frame->h); } void frame_draw(const struct frame *frame) { assert(frame); theme_draw_frame(frame->theme, frame); }