view libadventure/adventure/state/panic.h @ 162:629f55f3961e

core: rework states
author David Demelier <markand@malikania.fr>
date Sun, 18 Oct 2020 12:01:59 +0200
parents libadventure/adventure/panic_state.h@c3a40062acc2
children
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/*
 * panic_state.h -- panic state
 *
 * Copyright (c) 2020 David Demelier <markand@malikania.fr>
 *
 * Permission to use, copy, modify, and/or distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#ifndef MOLKO_STATE_PANIC_H
#define MOLKO_STATE_PANIC_H

/**
 * \file panic.h
 * \brief Panic state.
 */

struct state;

/**
 * Create a state in case of panic.
 *
 * \pre state != NULL
 * \param state the state to initialize
 */
void
panic_state(struct state *state);

#endif /* !MOLKO_STATE_PANIC_H */