Mercurial > molko
view libmlk-rpg/rpg/item.c @ 306:6a7bca547f9a
make: add NLS support
author | David Demelier <markand@malikania.fr> |
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date | Mon, 28 Jun 2021 21:08:11 +0200 |
parents | 9948e288925b |
children | d01e83210ca2 |
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/* * item.c -- inventory items * * Copyright (c) 2020 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include <assert.h> #include "item.h" void item_exec_menu(const struct item *item, struct character *ch) { assert(item); assert(ch); item->exec_menu(item, ch); } void item_exec_battle(const struct item *item, struct battle *bt, struct character *src, struct character *tgt) { assert(item); assert(bt); assert(src); assert(tgt); item->exec_battle(item, bt, src, tgt); }