Mercurial > molko
view src/core/window.h @ 61:8d34a12484db
core: game should present the window at the very end
author | David Demelier <markand@malikania.fr> |
---|---|
date | Wed, 22 Jan 2020 12:12:25 +0100 |
parents | 52792b863ff7 |
children | 6203e1ac9b18 |
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/* * window.h -- basic window management * * Copyright (c) 2020 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef MOLKO_WINDOW_H #define MOLKO_WINDOW_H /** * \file window.h * \brief Basic window management. */ #include <stdbool.h> /** * Initialize window. * * \pre title != NULL * \param title the window title * \param width the desired width * \param height the desired height * \return true on success */ bool window_init(const char *title, unsigned int width, unsigned int height); /** * Get the current window's width. * * \return the width */ unsigned int window_width(void); /** * Get the current window's height. * * \return the height */ unsigned int window_height(void); /** * Close the window and destroy associated resources. */ void window_close(void); #endif /* !MOLKO_WINDOW_H */