Mercurial > molko
view libmlk-core/core/script.h @ 290:9948e288925b
rpg: add support for items in battle
author | David Demelier <markand@malikania.fr> |
---|---|
date | Fri, 08 Jan 2021 12:56:10 +0100 |
parents | c4da052c0def |
children | 08ab73b32832 |
line wrap: on
line source
/* * script.h -- convenient sequence of actions * * Copyright (c) 2020 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef MOLKO_CORE_SCRIPT_H #define MOLKO_CORE_SCRIPT_H #include <stdbool.h> #include <stddef.h> #define SCRIPT_ACTION_MAX (128) struct action; union event; struct script { struct action *actions[SCRIPT_ACTION_MAX]; size_t actionsz; size_t cur; }; void script_init(struct script *s); bool script_append(struct script *s, struct action *a); void script_handle(struct script *s, const union event *ev); bool script_update(struct script *s, unsigned int ticks); void script_draw(struct script *s); bool script_completed(const struct script *s); void script_finish(struct script *s); void script_action(struct script *s, struct action *dst); #endif /* !MOLKO_CORE_SCRIPT_H */