view src/main.c @ 39:9d1421c09dfb

core: add more utilities to improve code simplicity
author David Demelier <markand@malikania.fr>
date Tue, 14 Jan 2020 13:05:45 +0100
parents 798baf7f3ec0
children 3996f873a54b
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/*
 * main.c -- Molko's Adventure
 *
 * Copyright (c) 2020 David Demelier <markand@malikania.fr>
 *
 * Permission to use, copy, modify, and/or distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#include <stdio.h>
#include <stdlib.h>

#include "clock.h"
#include "error.h"
#include "event.h"
#include "painter.h"
#include "sys.h"
#include "window.h"
#include "util.h"

int
main(int argc, char **argv)
{
	(void)argc;
	(void)argv;

	struct clock clock;

	if (!sys_init())
		error_fatal();
	if (!window_init("Molko's Adventure", 1024, 576))
		error_fatal();

	clock_start(&clock);

	for (;;) {
		/*uint64_t elapsed = clock_elapsed(&clock);*/
		union event ev;

		while (event_poll(&ev)) {
			switch (ev.type) {
			case EVENT_QUIT:
				return 0;
			default:
				break;
			}
		}

		painter_clear();
		painter_present();
		delay(50);
	}

	return 0;
}