view src/image.c @ 49:a8c7db56ccb0

core: backed out changeset 55869b5e4761 We don't need properties because we will generate them in the map.
author David Demelier <markand@malikania.fr>
date Fri, 17 Jan 2020 12:09:30 +0100
parents 9d1421c09dfb
children
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/*
 * image.c -- basic image management
 *
 * Copyright (c) 2020 David Demelier <markand@malikania.fr>
 *
 * Permission to use, copy, modify, and/or distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#include <assert.h>
#include <stdbool.h>

#include <SDL_image.h>

#include "error_p.h"
#include "texture_p.h"

struct texture *
image_openf(const char *path)
{
	assert(path);

	SDL_Surface *surface = IMG_Load(path);

	if (!surface) {
		error_sdl();
		return NULL;
	}

	return texture_from_surface(surface);
}

struct texture *
image_openb(const void *buffer, size_t size)
{
	assert(buffer);

	SDL_RWops *ops = SDL_RWFromConstMem(buffer, size);
	SDL_Surface *surface;

	if (!ops || !(surface = IMG_Load_RW(ops, true))) {
		error_sdl();
		return NULL;
	}

	return texture_from_surface(surface);
}