Mercurial > molko
view tests/test-save.c @ 502:ab2816f9551c
ui: start reworking on styles
While here, demonstrates how we can use a custom style on a button.
author | David Demelier <markand@malikania.fr> |
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date | Wed, 01 Mar 2023 10:34:12 +0100 |
parents | 773a082f0b91 |
children | 793661cf1381 |
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/* * test-save.c -- test save routines * * Copyright (c) 2020-2023 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include <stdio.h> #include <mlk/rpg/property.h> #include <mlk/rpg/save.h> #include <dt.h> static void cleanup(void) { remove("1.db"); remove("2.db"); } static void test_basics_read(void) { struct save db; /* Non-existent should return error. */ DT_EQ_INT(save_open_path(&db, "1.db", SAVE_MODE_READ), -1); save_finish(&db); cleanup(); } static void test_basics_write(void) { struct save db[2] = {0}; /* Write should work on both non-existent and existent database. */ DT_EQ_INT(save_open_path(&db[0], "1.db", SAVE_MODE_WRITE), 0); DT_EQ_INT(save_open_path(&db[1], "2.db", SAVE_MODE_WRITE), 0); /* Update and create date must not be 0. */ DT_ASSERT(db[0].created > 0); DT_ASSERT(db[0].updated > 0); DT_ASSERT(db[1].created > 0); DT_ASSERT(db[1].updated > 0); save_finish(&db[0]); save_finish(&db[1]); /* Should work again. */ DT_ASSERT(save_open_path(&db[0], "1.db", SAVE_MODE_WRITE) == 0); DT_ASSERT(save_open_path(&db[1], "2.db", SAVE_MODE_WRITE) == 0); DT_ASSERT(db[0].created > 0); DT_ASSERT(db[0].updated > 0); DT_ASSERT(db[1].created > 0); DT_ASSERT(db[1].updated > 0); save_finish(&db[0]); save_finish(&db[1]); } #if 0 RX_TEST_CASE(properties, set) { struct save db; struct property prop; DT_ASSERT(save_open_path(&db, "1.db", SAVE_MODE_WRITE) == 0); /* Insert a new property 'state'. */ prop = (struct property){.key = "state", .value = "intro"}; DT_ASSERT(property_save(&prop, &db) == 0); prop = (struct property){.key = "state"}; DT_ASSERT(property_load(&prop, &db) == 0); GREATEST_ASSERT_STR_EQ(prop.value, "intro"); /* Now we replace the value. */ prop = (struct property){.key = "state", .value = "map"}; DT_ASSERT(property_save(&prop, &db) == 0); prop = (struct property){.key = "state"}; DT_ASSERT(property_load(&prop, &db) == 0); GREATEST_ASSERT_STR_EQ(prop.value, "map"); save_finish(&db); GREATEST_PASS(); } GREATEST_TEST properties_notfound(void) { struct save db; struct property prop = {.key = "state"}; DT_ASSERT(save_open_path(&db, "1.db", SAVE_MODE_WRITE) == 0); DT_ASSERT(property_load(&prop, &db) < 0); GREATEST_ASSERT_STR_EQ(prop.value, ""); GREATEST_PASS(); } GREATEST_TEST properties_remove(void) { struct save db; struct property prop; DT_ASSERT(save_open_path(&db, "1.db", SAVE_MODE_WRITE) == 0); /* Insert a new property 'initialized'. */ prop = (struct property){.key = "state", .value = "intro"}; DT_ASSERT(property_save(&prop, &db) == 0); prop = (struct property){.key = "state"}; DT_ASSERT(property_remove(&prop, &db) == 0); prop = (struct property){.key = "state"}; DT_ASSERT(property_load(&prop, &db) < 0); DT_EQ_STR(prop.value, ""); GREATEST_PASS(); } #endif int main(void) { DT_RUN_EX(test_basics_read, cleanup, cleanup); DT_RUN_EX(test_basics_write, cleanup, cleanup); DT_SUMMARY(); }