Mercurial > molko
view examples/example-ui.c @ 151:b19d076856d2
ui: cleanup theme module, closes #2498
author | David Demelier <markand@malikania.fr> |
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date | Thu, 15 Oct 2020 14:01:24 +0200 |
parents | |
children | 1008a796a9e7 |
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/* * example-action.c -- example on how to use automatic actions * * Copyright (c) 2020 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include <core/clock.h> #include <core/event.h> #include <core/panic.h> #include <core/painter.h> #include <core/sys.h> #include <core/util.h> #include <core/window.h> #include <ui/button.h> #include <ui/checkbox.h> #include <ui/frame.h> #include <ui/label.h> #include <ui/theme.h> #define W (1280) #define H (720) static struct frame frame = { .x = 10, .y = 10, .w = 400, .h = 200 }; static struct label title = { .text = "Preferences", .x = 10, .y = 10, .w = 400, .h = 200, .flags = LABEL_FLAGS_SHADOW, .align = ALIGN_TOP_LEFT }; static struct { struct checkbox cb; struct label label; } autosave = { .cb = { .x = 20, .y = 60, .w = 20, .h = 20 }, .label = { .text = "Auto save game", .x = 20 + 20, .y = 60, .w = 200, .h = 20, .align = ALIGN_LEFT, .flags = LABEL_FLAGS_SHADOW } }; static struct button btquit = { .text = "Quit", .w = 50, .h = 20 }; static void init(void) { if (!sys_init() || !window_init("Example - UI", W, H) || !theme_init()) panic(); } static void run(void) { struct clock clock = {0}; clock_start(&clock); for (;;) { unsigned int elapsed = clock_elapsed(&clock); clock_start(&clock); for (union event ev; event_poll(&ev); ) { switch (ev.type) { case EVENT_QUIT: return; default: checkbox_handle(&autosave.cb, &ev); button_handle(&btquit, &ev); if (btquit.state == BUTTON_STATE_ACTIVATED) return; break; } } /* Compute button position at runtime. */ align(ALIGN_BOTTOM_RIGHT, &btquit.x, &btquit.y, btquit.w, btquit.h, frame.x, frame.y, frame.w, frame.h); btquit.x -= theme_default()->padding; btquit.y -= theme_default()->padding; painter_set_color(0xffffffff); painter_clear(); frame_draw(&frame); label_draw(&title); checkbox_draw(&autosave.cb); label_draw(&autosave.label); button_draw(&btquit); painter_present(); if ((elapsed = clock_elapsed(&clock)) < 20) delay(20 - elapsed); } } static void quit(void) { theme_finish(); window_finish(); sys_finish(); } int main(int argc, char **argv) { (void)argc; (void)argv; init(); run(); quit(); return 0; }