Mercurial > molko
view libmlk-rpg/rpg/team.h @ 310:b271a0e8ce52
misc: fix O_BINARY
author | David Demelier <markand@malikania.fr> |
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date | Mon, 06 Sep 2021 09:56:59 +0200 |
parents | 87b8c7510717 |
children | d01e83210ca2 |
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/* * team.h -- team storage * * Copyright (c) 2020 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef MOLKO_RPG_TEAM_H #define MOLKO_RPG_TEAM_H #define TEAM_MEMBER_MAX (4) struct character; struct team { struct character *members[TEAM_MEMBER_MAX]; }; #endif /* MOLKO_RPG_TEAM_H */