Mercurial > molko
view src/main.c @ 46:b815621df3e3
core: remove all fixed width integers, closes #2460
author | David Demelier <markand@malikania.fr> |
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date | Wed, 15 Jan 2020 22:31:17 +0100 |
parents | e10fd1b6323f |
children | f053a9f38c0e |
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/* * main.c -- Molko's Adventure * * Copyright (c) 2020 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include "clock.h" #include "error.h" #include "event.h" #include "game.h" #include "splashscreen.h" #include "sys.h" #include "window.h" #define WINDOW_WIDTH 1280 #define WINDOW_HEIGHT 720 static void init(void) { if (!sys_init()) error_fatal(); if (!window_init("Molko's Adventure", WINDOW_WIDTH, WINDOW_HEIGHT)) error_fatal(); /* Default state is splash screen */ game_switch(&splashscreen_state); } static void run(void) { union event ev; struct clock clock; clock_start(&clock); for (;;) { unsigned int elapsed = clock_elapsed(&clock); clock_start(&clock); while (event_poll(&ev)) { /* TODO: this must be handled by states. */ if (ev.type == EVENT_QUIT) return; game_handle(&ev); } game_update(elapsed); game_draw(); } } static void close(void) { window_close(); sys_close(); } int main(int argc, char **argv) { (void)argc; (void)argv; init(); run(); close(); return 0; }