Mercurial > molko
view libmlk-ui/mlk/ui/debug.c @ 591:bca466732620
misc: update .hgignore
author | David Demelier <markand@malikania.fr> |
---|---|
date | Mon, 20 Mar 2023 21:12:15 +0100 |
parents | c027304ced27 |
children | ed1d3244ed57 |
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/* * debug.c -- debugging interfaces * * Copyright (c) 2020-2023 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include <assert.h> #include <stdio.h> #include <mlk/core/font.h> #include <mlk/core/texture.h> #include "debug.h" #include "ui.h" struct mlk_debug_options mlk_debug_options = { #if !defined(NDEBUG) .enable = 1 #else .enable = 0 #endif }; void mlk_debugf(struct mlk_debug_report *report, const char *fmt, ...) { assert(report); assert(fmt); if (!mlk_debug_options.enable) return; va_list ap; va_start(ap, fmt); mlk_debugva(report, fmt, ap); va_end(ap); } void mlk_debugva(struct mlk_debug_report *report, const char *fmt, va_list ap) { assert(report); assert(fmt); char line[MLK_DEBUG_LINE_MAX]; struct mlk_font *font; struct mlk_texture tex; int x, y; if (!mlk_debug_options.enable) return; vsnprintf(line, sizeof (line), fmt, ap); // TODO: add style support. font = mlk_ui_fonts[MLK_UI_FONT_INTERFACE]; if (mlk_font_render(font, &tex, line, MLK_UI_COLOR_DEBUG) < 0) return; // TODO: same here. x = 10; y = (10 * (report->count + 1)) + (tex.h * (report->count)); report->count++; mlk_texture_draw(&tex, x, y); mlk_texture_finish(&tex); }