Mercurial > molko
view libmlk-adventure/adventure/trace_hud.h @ 278:cc676046aac9
core: add sprite_scale function
author | David Demelier <markand@malikania.fr> |
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date | Tue, 15 Dec 2020 22:06:32 +0100 |
parents | 8d41e317c07b |
children | 08ab73b32832 |
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/* * trace_hud.h -- on screen hud * * Copyright (c) 2020 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef MOLKO_ADVENTURE_TRACE_HUD_H #define MOLKO_ADVENTURE_TRACE_HUD_H #define TRACE_HUD_TIMEOUT_DEFAULT (3000) struct action; struct theme; struct trace_hud { struct theme *theme; unsigned int timeout; }; extern struct trace_hud trace_hud; void trace_hud_handler(const char *); void trace_hud_update(unsigned int); void trace_hud_draw(void); void trace_hud_clear(void); struct action * trace_hud_action(void); #endif /* !MOLKO_ADVENTURE_TRACE_HUD_H */