Mercurial > molko
view libmlk-core/core/texture_p.h @ 266:e48ffbcf9bcc
rpg: add file name in error
author | David Demelier <markand@malikania.fr> |
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date | Thu, 10 Dec 2020 16:28:03 +0100 |
parents | 71b3b7036de7 |
children | 196264679079 |
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/* * texture_p.h -- (PRIVATE) basic texture management * * Copyright (c) 2020 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef MOLKO_CORE_TEXTURE_P_H #define MOLKO_CORE_TEXTURE_P_H #include <stdbool.h> #include <SDL.h> struct texture; bool texture_from_surface(struct texture *tex, SDL_Surface *surface); #endif /* !MOLKO_CORE_TEXTURE_P_H */