view examples/example-action/dialog.h @ 484:f14b8290b3ce

examples: improve readability
author David Demelier <markand@malikania.fr>
date Mon, 27 Feb 2023 19:47:09 +0100
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children 88e9bd420a28
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/*
 * dialog.h -- convenient message wrapper
 *
 * Copyright (c) 2020-2023 David Demelier <markand@malikania.fr>
 *
 * Permission to use, copy, modify, and/or distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#ifndef MLK_EXAMPLE_ACTION_DIALOG_H
#define MLK_EXAMPLE_ACTION_DIALOG_H

#include <mlk/core/action.h>

#include <mlk/rpg/message.h>

struct dialog {
	/* public */
	void *data;
	void (*response)(struct dialog *, unsigned int);
	struct message msg;

	/* private */
	struct mlk_action action;
};

struct mlk_action *
dialog_init(struct dialog *);

#endif /* !MLK_EXAMPLE_ACTION_DIALOG_H */