Mercurial > molko
view libmlk-rpg/mlk/rpg/walksprite.c @ 629:fee7bd30725c
rpg: cleanup tileset-loader-file
author | David Demelier <markand@malikania.fr> |
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date | Sat, 26 Aug 2023 16:09:35 +0200 |
parents | cb8ca73f1aa4 |
children |
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/* * walksprite.c -- sprite designed for walking entities * * Copyright (c) 2020-2023 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include <assert.h> #include <mlk/core/sprite.h> #include "walksprite.h" void mlk_walksprite_init(struct mlk_walksprite *ws) { assert(ws); mlk_walksprite_reset(ws); } void mlk_walksprite_reset(struct mlk_walksprite *ws) { assert(ws); ws->index = 0; ws->elapsed = 0; } void mlk_walksprite_update(struct mlk_walksprite *ws, unsigned int ticks) { assert(ws); ws->elapsed += ticks; if (ws->elapsed >= ws->delay) { ws->index += 1; if (ws->index >= ws->sprite->ncols) ws->index = 0; ws->elapsed = 0; } } void mlk_walksprite_draw(const struct mlk_walksprite *ws, unsigned int orientation, int x, int y) { assert(ws); assert(orientation < 8); mlk_sprite_draw(ws->sprite, orientation, ws->index, x, y); }