Mercurial > molko
view tests/test-tileset.c @ 552:ffd972a3d084
rpg: major rewrite of tilesets
- Now tilesets can be opened using a custom allocator/loader.
- A default mlk_tileset_loader_file implementation is provided.
- Put a simple example-tileset example to demonstrate.
author | David Demelier <markand@malikania.fr> |
---|---|
date | Tue, 07 Mar 2023 20:45:00 +0100 |
parents | 3ff1fe64d0cd |
children | f9e85d0aca74 |
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/* * test-tileset.c -- test tileset loader * * Copyright (c) 2020-2023 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include <mlk/core/core.h> #include <mlk/core/err.h> #include <mlk/core/sprite.h> #include <mlk/core/window.h> #include <mlk/rpg/tileset-loader.h> #include <mlk/rpg/tileset-loader-file.h> #include <mlk/rpg/tileset.h> #include <dt.h> /* * Convenient struct that pack all the required data. */ struct tileset { struct mlk_tileset_loader_file file; struct mlk_tileset_loader loader; struct mlk_tileset tileset; }; static inline int tileset_open(struct tileset *ts, const char *path) { mlk_tileset_loader_file_init(&ts->file, &ts->loader, path); return mlk_tileset_loader_open(&ts->loader, &ts->tileset, path); } static inline void tileset_finish(struct tileset *ts) { mlk_tileset_loader_file_finish(&ts->file); } static void test_basics_sample(struct tileset *ts) { DT_EQ_INT(tileset_open(ts, DIRECTORY "/maps/sample-tileset.tileset"), 0); DT_EQ_UINT(ts->tileset.sprite->cellw, 64U); DT_EQ_UINT(ts->tileset.sprite->cellh, 32U); DT_ASSERT(ts->tileset.collisions); DT_EQ_UINT(ts->tileset.collisionsz, 4U); DT_EQ_UINT(ts->tileset.collisions[0].id, 129); DT_EQ_UINT(ts->tileset.collisions[0].x, 8); DT_EQ_UINT(ts->tileset.collisions[0].y, 0); DT_EQ_UINT(ts->tileset.collisions[0].w, 56); DT_EQ_UINT(ts->tileset.collisions[0].h, 40); DT_EQ_UINT(ts->tileset.collisions[1].id, 130); DT_EQ_UINT(ts->tileset.collisions[1].x, 0); DT_EQ_UINT(ts->tileset.collisions[1].y, 0); DT_EQ_UINT(ts->tileset.collisions[1].w, 62); DT_EQ_UINT(ts->tileset.collisions[1].h, 40); DT_EQ_UINT(ts->tileset.collisions[2].id, 132); DT_EQ_UINT(ts->tileset.collisions[2].x, 0); DT_EQ_UINT(ts->tileset.collisions[2].y, 0); DT_EQ_UINT(ts->tileset.collisions[2].w, 64); DT_EQ_UINT(ts->tileset.collisions[2].h, 40); DT_EQ_UINT(ts->tileset.collisions[3].id, 133); DT_EQ_UINT(ts->tileset.collisions[3].x, 0); DT_EQ_UINT(ts->tileset.collisions[3].y, 0); DT_EQ_UINT(ts->tileset.collisions[3].w, 58); DT_EQ_UINT(ts->tileset.collisions[3].h, 40); } static void test_error_tilewidth(struct tileset *ts) { DT_EQ_INT(tileset_open(ts, DIRECTORY "/maps/error-tilewidth.tileset"), -1); DT_EQ_STR(mlk_err(), "missing tile dimensions before image"); } static void test_error_tileheight(struct tileset *ts) { DT_EQ_INT(tileset_open(ts, DIRECTORY "/maps/error-tileheight.tileset"), -1); DT_EQ_STR(mlk_err(), "missing tile dimensions before image"); } static void test_error_image(struct tileset *ts) { DT_EQ_INT(tileset_open(ts, DIRECTORY "/maps/error-image.tileset"), -1); DT_EQ_STR(mlk_err(), "missing tileset image"); } static void setup(struct tileset *ts) { (void)ts; } static void teardown(struct tileset *ts) { tileset_finish(ts); } int main(void) { struct tileset ts; if (mlk_core_init("fr.malikania", "test") < 0 || mlk_window_open("test-tileset", 100, 100) < 0) return 1; DT_RUN_EX(test_basics_sample, setup, teardown, &ts); DT_RUN_EX(test_error_tilewidth, setup, teardown, &ts); DT_RUN_EX(test_error_tileheight, setup, teardown, &ts); DT_RUN_EX(test_error_image, setup, teardown, &ts); DT_SUMMARY(); mlk_window_finish(); mlk_core_finish(); }