Mercurial > molko
graph
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core: repair js loadSun, 17 Dec 2023 11:27:54 +0100, by David Demelier
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core: reimplement most of jsSun, 17 Dec 2023 09:50:36 +0100, by David Demelier
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core: reintroduce VFSSun, 01 Oct 2023 09:18:01 +0200, by David Demelier
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core: resurrect VFSWed, 27 Sep 2023 22:03:17 +0200, by David Demelier
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misc: bring back duktapeSat, 23 Sep 2023 21:04:16 +0200, by David Demelier
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core: s/mlk_texture_new/mlk_texture_init/gMon, 11 Sep 2023 20:44:16 +0200, by David Demelier
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misc: styleMon, 11 Sep 2023 20:15:31 +0200, by David Demelier
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misc: styleTue, 05 Sep 2023 11:51:52 +0200, by David Demelier
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rpg: improve message selectable linesTue, 05 Sep 2023 11:51:46 +0200, by David Demelier
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examples: add basic gamepadTue, 29 Aug 2023 13:34:10 +0200, by David Demelier
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core: remove mlk_font_okMon, 28 Aug 2023 20:01:48 +0200, by David Demelier
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core: document clampi/clampuSun, 27 Aug 2023 13:22:51 +0200, by David Demelier
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rpg: rework a little tileset/map loadersSun, 27 Aug 2023 11:28:35 +0200, by David Demelier
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core: fix buffer overflow in sndfileSun, 27 Aug 2023 11:04:57 +0200, by David Demelier
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rpg: cleanup tileset-loader-fileSat, 26 Aug 2023 16:09:35 +0200, by David Demelier
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ui: improve documentation (ui.h)Sat, 26 Aug 2023 15:36:07 +0200, by David Demelier
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ui: improve documentation (notify.h)Sat, 26 Aug 2023 15:24:33 +0200, by David Demelier
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ui: improve documentation (debug.h)Sat, 26 Aug 2023 10:35:53 +0200, by David Demelier
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ui: improve documentation (align.h)Sat, 26 Aug 2023 09:34:27 +0200, by David Demelier
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ui: improve button documentationWed, 23 Aug 2023 21:20:16 +0200, by David Demelier
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ui: remove useless stuffWed, 23 Aug 2023 20:01:00 +0200, by David Demelier
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rpg: simplify messageTue, 22 Aug 2023 22:25:34 +0200, by David Demelier
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ui: fix gridmenu paddingTue, 22 Aug 2023 21:36:49 +0200, by David Demelier
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ui: simplify gridmenuTue, 22 Aug 2023 19:23:00 +0200, by David Demelier
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ui: simplify checkboxMon, 21 Aug 2023 21:42:17 +0200, by David Demelier
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ui: simplify buttonMon, 21 Aug 2023 21:24:30 +0200, by David Demelier
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misc: improve docsMon, 21 Aug 2023 20:23:35 +0200, by David Demelier
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ui: simplify frameMon, 21 Aug 2023 20:15:53 +0200, by David Demelier
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misc: fix buildMon, 21 Aug 2023 07:43:18 +0200, by David Demelier
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misc: implement dark/light themingSun, 20 Aug 2023 14:45:10 +0200, by David Demelier
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misc: switch to SDL3Sun, 20 Aug 2023 11:14:58 +0200, by David Demelier
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ui: simplify backSun, 20 Aug 2023 10:48:57 +0200, by David Demelier
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mlk-bcc: update to 2.2.0Sun, 20 Aug 2023 10:47:46 +0200, by David Demelier
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ui: reorder paramsSat, 12 Aug 2023 09:44:49 +0200, by David Demelier
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ui: grid menu be more flexibleFri, 11 Aug 2023 18:01:28 +0200, by David Demelier
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ui: do the same with gridmenuFri, 11 Aug 2023 19:45:00 +0200, by David Demelier
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ui: typoFri, 11 Aug 2023 13:34:17 +0200, by David Demelier
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ui: do the same with checkboxFri, 11 Aug 2023 12:58:02 +0200, by David Demelier
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ui: rework stylesFri, 11 Aug 2023 19:22:00 +0200, by David Demelier
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ui: do the same with frameThu, 10 Aug 2023 20:08:00 +0200, by David Demelier
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ui: start re-working delegatesThu, 10 Aug 2023 19:57:00 +0200, by David Demelier
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cmake: fix NLS requiredThu, 10 Aug 2023 21:16:05 +0200, by David Demelier
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cmake: pet some warnings on XcodeThu, 10 Aug 2023 21:11:09 +0200, by David Demelier
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misc: enable NLS back inFri, 31 Mar 2023 12:35:37 +0200, by David Demelier
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rpg: walksprite -> mlk_walkspriteFri, 31 Mar 2023 20:01:00 +0200, by David Demelier
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cmake: improvementsFri, 31 Mar 2023 10:42:14 +0200, by David Demelier
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cmake: install more modulesThu, 30 Mar 2023 12:39:24 +0200, by David Demelier
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cmake: simplify mlk_optionMon, 27 Mar 2023 17:01:01 +0200, by David Demelier
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rpg: save -> mlk_saveSun, 26 Mar 2023 10:34:27 +0200, by David Demelier
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misc: various cleanupsFri, 24 Mar 2023 15:15:31 +0100, by David Demelier
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rpg: introduce private loader_file to help allocating map/tilesetTue, 21 Mar 2023 14:08:15 +0100, by David Demelier
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rpg: map support player spriteMon, 20 Mar 2023 21:59:02 +0100, by David Demelier
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misc: update .hgignoreMon, 20 Mar 2023 21:12:15 +0100, by David Demelier
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util: fix dir exampleMon, 20 Mar 2023 21:03:11 +0100, by David Demelier
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doc: remove core_p.hMon, 20 Mar 2023 21:02:44 +0100, by David Demelier
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cmake: install all headersSun, 19 Mar 2023 10:31:35 +0100, by David Demelier
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misc: add NLS for ui/rpgSat, 18 Mar 2023 20:29:15 +0100, by David Demelier
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cmake: put NLS backSat, 18 Mar 2023 20:05:58 +0100, by David Demelier
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misc: minor editsSat, 18 Mar 2023 17:21:05 +0100, by David Demelier
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cmake: start installingSat, 18 Mar 2023 10:57:29 +0100, by David Demelier
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core: make sure we never exceed 60FPS ticksMon, 13 Mar 2023 13:07:48 +0100, by David Demelier
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mlk-bcc: named mlk-bcc in molkoMon, 13 Mar 2023 13:01:21 +0100, by David Demelier
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misc: update copyright yearsSun, 12 Mar 2023 21:25:14 +0100, by David Demelier
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core: animation can be loopedSat, 11 Mar 2023 21:20:33 +0100, by David Demelier
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mlk-tileset: follow conventionsSat, 11 Mar 2023 11:22:47 +0100, by David Demelier
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mlk-map: follow conventionsSat, 11 Mar 2023 11:20:46 +0100, by David Demelier
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util: mlk_dir_iter -> mlk_dirSat, 11 Mar 2023 11:15:09 +0100, by David Demelier
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win: fix fmemopen polyfillSat, 11 Mar 2023 11:04:11 +0100, by David Demelier
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examples: chest::finish is not requiredFri, 10 Mar 2023 19:28:01 +0100, by David Demelier
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win: various improvementsFri, 10 Mar 2023 19:23:31 +0100, by David Demelier
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cmake: improve FindSDL2Fri, 10 Mar 2023 08:47:04 +0100, by David Demelier
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util: add Windows support in dirThu, 09 Mar 2023 23:07:31 +0100, by David Demelier
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misc: various windows fixesThu, 09 Mar 2023 22:33:46 +0100, by David Demelier
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util: introduce dir moduleThu, 09 Mar 2023 20:30:00 +0100, by David Demelier
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man: remove for nowThu, 09 Mar 2023 13:48:08 +0100, by David Demelier
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core: doxygenize eventWed, 08 Mar 2023 21:30:32 +0100, by David Demelier
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core: doxygenize utilWed, 08 Mar 2023 21:13:07 +0100, by David Demelier
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core: doxygenize painterWed, 08 Mar 2023 21:05:08 +0100, by David Demelier
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core: introduce MLK_WINDOW_CURSOR_OFFWed, 08 Mar 2023 20:21:44 +0100, by David Demelier
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core: doxygenize windowWed, 08 Mar 2023 20:09:21 +0100, by David Demelier
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core: doxygenize colorWed, 08 Mar 2023 19:57:23 +0100, by David Demelier
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cmake: allow disabling graphical testsWed, 08 Mar 2023 21:06:00 +0100, by David Demelier
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rpg: conditionally enable fmemopen functionsWed, 08 Mar 2023 21:03:00 +0100, by David Demelier
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util: fix fmemopen leftoverWed, 08 Mar 2023 20:23:00 +0100, by David Demelier
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util: fmemopen leftoverWed, 08 Mar 2023 20:01:00 +0100, by David Demelier
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cmake: check for non-portable stuffWed, 08 Mar 2023 19:50:00 +0100, by David Demelier
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util: introduce mlk_util_dieWed, 08 Mar 2023 13:17:38 +0100, by David Demelier
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examples: make map funnierWed, 08 Mar 2023 12:51:18 +0100, by David Demelier
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core: alloc_pool is no moreTue, 07 Mar 2023 22:35:43 +0100, by David Demelier
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rpg: do the same for mapTue, 07 Mar 2023 22:15:35 +0100, by David Demelier
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cmake: rework assets output directoryTue, 07 Mar 2023 20:58:00 +0100, by David Demelier
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rpg: major rewrite of tilesetsTue, 07 Mar 2023 20:45:00 +0100, by David Demelier
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cmake: add support for maps/tilesetsMon, 06 Mar 2023 20:44:43 +0100, by David Demelier
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cmake: remove unneeded filesMon, 06 Mar 2023 20:14:55 +0100, by David Demelier
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util: fix broken licenseMon, 06 Mar 2023 20:10:00 +0100, by David Demelier
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core: doxygenize panicMon, 06 Mar 2023 20:06:00 +0100, by David Demelier
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misc: remove error codes for nowMon, 06 Mar 2023 20:03:00 +0100, by David Demelier
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cmake: fix for RHELMon, 06 Mar 2023 20:01:00 +0100, by David Demelier
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core: introduce mlk_alloc_expandSun, 05 Mar 2023 22:14:02 +0100, by David Demelier
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core: rename mlk_alloc_renew to mlk_alloc_resizeSun, 05 Mar 2023 21:56:51 +0100, by David Demelier
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rpg: rpg -> mlk_rpgSun, 05 Mar 2023 13:15:05 +0100, by David Demelier
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examples: improve mlk_trace_hudSun, 05 Mar 2023 13:10:13 +0100, by David Demelier
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core: doxygenize traceSun, 05 Mar 2023 13:02:07 +0100, by David Demelier
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core: doxygenize sysSun, 05 Mar 2023 12:50:11 +0100, by David Demelier
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core: doxygenize stateSun, 05 Mar 2023 12:33:01 +0100, by David Demelier
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core: doxygenize textureSun, 05 Mar 2023 11:32:36 +0100, by David Demelier
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doc: exclude _p.h filesSun, 05 Mar 2023 11:10:11 +0100, by David Demelier
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core: doxygenize soundSun, 05 Mar 2023 11:05:40 +0100, by David Demelier
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misc: fixSun, 05 Mar 2023 10:53:05 +0100, by David Demelier
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rpg: add delegate/style support to mlk_messageSun, 05 Mar 2023 10:51:25 +0100, by David Demelier
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doc: fix doxygenSat, 04 Mar 2023 20:38:00 +0100, by David Demelier
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doc: fix file inclusionSat, 04 Mar 2023 20:36:54 +0100, by David Demelier
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core: doxygenize musicSat, 04 Mar 2023 20:32:49 +0100, by David Demelier
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core: doxygenize mouseSat, 04 Mar 2023 20:21:37 +0100, by David Demelier
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core: fix game crashSat, 04 Mar 2023 20:18:17 +0100, by David Demelier
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core: doxygenize mathsSat, 04 Mar 2023 20:16:03 +0100, by David Demelier
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core: doxygenize keySat, 04 Mar 2023 20:03:08 +0100, by David Demelier
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doc: improve doxygenSat, 04 Mar 2023 19:43:06 +0100, by David Demelier
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core: doxygenize imageSat, 04 Mar 2023 19:26:51 +0100, by David Demelier
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util: prefix PATH_MAX to MLK_PATH_MAXSat, 04 Mar 2023 19:22:06 +0100, by David Demelier
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core: doxygenize gamepadSat, 04 Mar 2023 17:12:14 +0100, by David Demelier
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core: doxygenize gameSat, 04 Mar 2023 16:47:54 +0100, by David Demelier
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core: doxygenize fontSat, 04 Mar 2023 15:39:21 +0100, by David Demelier
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ui: button has now pressed style attributesSat, 04 Mar 2023 15:10:35 +0100, by David Demelier
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core: doxygenize drawableSat, 04 Mar 2023 14:53:18 +0100, by David Demelier
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core: doxygenize drawable-stackSat, 04 Mar 2023 14:42:03 +0100, by David Demelier
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misc: use extern C manuallySat, 04 Mar 2023 14:23:59 +0100, by David Demelier
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misc: fixSat, 04 Mar 2023 11:23:10 +0100, by David Demelier
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core: doxygenize spriteSat, 04 Mar 2023 11:02:48 +0100, by David Demelier
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misc: fix buildSat, 04 Mar 2023 10:49:20 +0100, by David Demelier
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core: doxygenize coreSat, 04 Mar 2023 10:33:34 +0100, by David Demelier
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core: doxygenize clockSat, 04 Mar 2023 10:22:42 +0100, by David Demelier
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core: doxygenize animationSat, 04 Mar 2023 10:18:10 +0100, by David Demelier
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core: doxygenize allocSat, 04 Mar 2023 10:06:07 +0100, by David Demelier
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core: doxygenize actionSat, 04 Mar 2023 08:52:57 +0100, by David Demelier
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examples: minor touchesFri, 03 Mar 2023 19:45:00 +0100, by David Demelier
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ui: separate delegate/styleThu, 02 Mar 2023 21:36:43 +0100, by David Demelier
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ui: gridmenu is stylableThu, 02 Mar 2023 08:54:00 +0100, by David Demelier
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ui: finally ditch themeWed, 01 Mar 2023 16:24:07 +0100, by David Demelier
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ui: rework stylesWed, 01 Mar 2023 14:07:10 +0100, by David Demelier
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ui: rework checkbox styleWed, 01 Mar 2023 10:51:25 +0100, by David Demelier
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ui: start reworking on stylesWed, 01 Mar 2023 10:34:12 +0100, by David Demelier
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core: make sure everything start with mlkTue, 28 Feb 2023 15:54:44 +0100, by David Demelier
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examples: prefix mlkTue, 28 Feb 2023 15:35:17 +0100, by David Demelier
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core: rename action-stack fieldsTue, 28 Feb 2023 13:50:35 +0100, by David Demelier
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examples: use mlk_example_finishTue, 28 Feb 2023 13:47:00 +0100, by David Demelier
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ui: ui -> mlk_uiTue, 28 Feb 2023 13:42:24 +0100, by David Demelier
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examples: warningTue, 28 Feb 2023 13:41:18 +0100, by David Demelier
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ui: theme -> mlk_themeTue, 28 Feb 2023 13:40:55 +0100, by David Demelier
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ui: notify -> mlk_notifyTue, 28 Feb 2023 13:32:01 +0100, by David Demelier
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ui: label -> mlk_labelTue, 28 Feb 2023 13:26:53 +0100, by David Demelier
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ui: gridmenu -> mlk_gridmenuTue, 28 Feb 2023 13:18:23 +0100, by David Demelier
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ui: frame -> mlk_frameTue, 28 Feb 2023 13:16:47 +0100, by David Demelier
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ui: debug -> mlk_debugTue, 28 Feb 2023 13:14:59 +0100, by David Demelier
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ui: checkbox -> mlk_checkboxTue, 28 Feb 2023 13:13:19 +0100, by David Demelier
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ui: button -> mlk_buttonTue, 28 Feb 2023 13:12:05 +0100, by David Demelier
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ui: align -> mlk_alignTue, 28 Feb 2023 13:08:58 +0100, by David Demelier
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core: rework errorsTue, 28 Feb 2023 13:04:13 +0100, by David Demelier
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core: window -> mlk_windowTue, 28 Feb 2023 08:40:35 +0100, by David Demelier
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examples: improve readabilityMon, 27 Feb 2023 19:47:09 +0100, by David Demelier
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misc: objects can no longer be transformed to action/drawableMon, 27 Feb 2023 18:19:38 +0100, by David Demelier
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examples: improve example-action moreMon, 27 Feb 2023 18:03:16 +0100, by David Demelier
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examples: add chest for simplicityMon, 27 Feb 2023 17:57:13 +0100, by David Demelier
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core: mlk_action has a start callbackMon, 27 Feb 2023 17:26:00 +0100, by David Demelier
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examples: resurrect example-actionMon, 27 Feb 2023 16:33:33 +0100, by David Demelier
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extern: remove duktapeMon, 27 Feb 2023 12:49:39 +0100, by David Demelier
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misc: update .clangMon, 27 Feb 2023 12:49:36 +0100, by David Demelier
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core: make sure mlk_action_script is zero'ed on finalizationMon, 27 Feb 2023 12:45:21 +0100, by David Demelier
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core: forgot panic_handlerMon, 27 Feb 2023 12:44:13 +0100, by David Demelier
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core: util -> mlk_utilMon, 27 Feb 2023 12:41:53 +0100, by David Demelier
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core: trace -> mlk_traceMon, 27 Feb 2023 11:26:23 +0100, by David Demelier
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core: texture -> mlk_textureMon, 27 Feb 2023 11:24:38 +0100, by David Demelier
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core: sys -> mlk_sysMon, 27 Feb 2023 11:18:52 +0100, by David Demelier
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core: save fix use of sys_dirMon, 27 Feb 2023 11:18:39 +0100, by David Demelier
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core: state -> mlk_stateMon, 27 Feb 2023 11:11:23 +0100, by David Demelier
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core: sprite -> mlk_spriteMon, 27 Feb 2023 11:08:28 +0100, by David Demelier
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core: sound -> mlk_soundMon, 27 Feb 2023 11:06:45 +0100, by David Demelier
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core: script -> mlk_action_scriptMon, 27 Feb 2023 11:03:13 +0100, by David Demelier
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core: panic -> mlk_panicMon, 27 Feb 2023 10:03:52 +0100, by David Demelier
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core: forgot to refactor music enumMon, 27 Feb 2023 09:57:15 +0100, by David Demelier
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core: fix void * arithMon, 27 Feb 2023 09:55:47 +0100, by David Demelier
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core: core -> mlk_coreMon, 27 Feb 2023 09:52:55 +0100, by David Demelier
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core: color -> mlk_colorMon, 27 Feb 2023 09:46:20 +0100, by David Demelier
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examples: fixMon, 27 Feb 2023 09:14:27 +0100, by David Demelier
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examples: add libmlk-example librarySun, 26 Feb 2023 19:44:47 +0100, by David Demelier
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tests: fixFri, 24 Feb 2023 22:14:42 +0100, by David Demelier
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core: painter -> mlk_painterSat, 18 Feb 2023 21:07:02 +0100, by David Demelier
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core: music -> mlk_musicSat, 18 Feb 2023 21:03:19 +0100, by David Demelier
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core: maths -> mlk_mathsSat, 18 Feb 2023 20:59:48 +0100, by David Demelier
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core: inhibit -> mlk_inhibitSat, 18 Feb 2023 20:58:16 +0100, by David Demelier
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core: image -> mlk_imageSat, 18 Feb 2023 20:55:12 +0100, by David Demelier
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core: game -> mlk_gameSat, 18 Feb 2023 20:46:48 +0100, by David Demelier
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core: font -> mlk_fontSat, 18 Feb 2023 20:40:01 +0100, by David Demelier
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core: event -> mlk_event (and friends)Sat, 18 Feb 2023 13:37:11 +0100, by David Demelier
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core: drawable -> mlk_drawableSat, 18 Feb 2023 13:16:40 +0100, by David Demelier
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core: animation -> mlk_animationSat, 18 Feb 2023 13:06:04 +0100, by David Demelier
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cmake: resurrectionSat, 18 Feb 2023 12:43:05 +0100, by David Demelier
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util: prefix with mlk_Sat, 18 Feb 2023 12:15:14 +0100, by David Demelier
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misc: update copyright yearsWed, 01 Feb 2023 13:08:54 +0100, by David Demelier
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misc: fix for DragonFlyBSDTue, 31 Jan 2023 10:22:35 +0100, by David Demelier
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core: initial gamepad supportSat, 21 Jan 2023 20:20:34 +0100, by David Demelier
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core: rework allocationsThu, 03 Nov 2022 21:09:25 +0100, by David Demelier
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man: document mlk-actionMon, 24 Oct 2022 21:29:39 +0200, by David Demelier
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man: start splitting manual pagesTue, 18 Oct 2022 09:04:02 +0200, by David Demelier
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misc: update .hgignoreMon, 17 Oct 2022 14:22:38 +0200, by David Demelier
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core: update mlk-alloc moduleMon, 17 Oct 2022 14:22:07 +0200, by David Demelier
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man: initial importSun, 16 Oct 2022 13:21:40 +0200, by David Demelier
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core: use err.h in sound|musicSun, 16 Oct 2022 09:12:52 +0200, by David Demelier
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misc: move tools/* in /Sun, 16 Oct 2022 08:31:01 +0200, by David Demelier
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rpg: cleanup hierarchySat, 15 Oct 2022 21:24:17 +0200, by David Demelier
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ui: cleanup hierarchySat, 15 Oct 2022 21:19:25 +0200, by David Demelier
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util: cleanup hierarchySat, 15 Oct 2022 20:28:59 +0200, by David Demelier
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core: cleanup hierarchySat, 15 Oct 2022 20:23:14 +0200, by David Demelier
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core: rename ERR_INTERNAL to ERR_SDLSat, 15 Oct 2022 17:18:45 +0200, by David Demelier
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misc: update INSTALLSat, 15 Oct 2022 15:56:09 +0200, by David Demelier
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core: get rid of zfileSat, 15 Oct 2022 14:38:15 +0200, by David Demelier
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core: remove VFSSat, 15 Oct 2022 14:19:58 +0200, by David Demelier
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core: remove vfs support in soundSat, 15 Oct 2022 14:17:11 +0200, by David Demelier
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core: use err.h in scriptSat, 15 Oct 2022 14:14:38 +0200, by David Demelier
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core: use err.h in imageSat, 15 Oct 2022 14:03:27 +0200, by David Demelier
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core: use err.h in fontSat, 15 Oct 2022 14:00:38 +0200, by David Demelier
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core: use err.h in (action|drawable)-stackSat, 15 Oct 2022 13:48:40 +0200, by David Demelier
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core: remove mlk_ prefix for nowThu, 13 Oct 2022 20:56:42 +0200, by David Demelier
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misc: rename core to utilWed, 12 Oct 2022 15:26:12 +0200, by David Demelier
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core: introduce err.hWed, 12 Oct 2022 15:06:18 +0200, by David Demelier
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misc: remove old CMake config.hMon, 10 Oct 2022 12:34:31 +0200, by David Demelier
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misc: update INSTALLSun, 09 Oct 2022 17:52:55 +0200, by David Demelier
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cmake: ditchSun, 09 Oct 2022 13:58:05 +0200, by David Demelier
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misc: fix .hgignore too greedySun, 09 Oct 2022 13:53:33 +0200, by David Demelier
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misc: extreme cleanupSun, 09 Oct 2022 13:51:03 +0200, by David Demelier
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misc: fix some warningsFri, 07 Oct 2022 15:25:32 +0200, by David Demelier
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make: fix -lmFri, 07 Oct 2022 15:22:17 +0200, by David Demelier
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make: add basic GNU make supportFri, 07 Oct 2022 14:35:31 +0200, by David Demelier
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tests: switch to libdtFri, 09 Sep 2022 13:30:34 +0200, by David Demelier
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ui: delete action functionsFri, 09 Sep 2022 09:27:17 +0200, by David Demelier
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tests: disable entirely automatic registrationFri, 08 Apr 2022 15:59:08 +0200, by David Demelier
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tests: don't use automatic featureWed, 06 Apr 2022 12:09:25 +0200, by David Demelier
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examples: fix uiSun, 03 Apr 2022 08:05:30 +0200, by David Demelier
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ui: return int in checkbox_handleSun, 03 Apr 2022 08:05:17 +0200, by David Demelier
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core: rework alloc moduleSat, 02 Apr 2022 16:58:33 +0200, by David Demelier
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doc: add CMake targetsSat, 02 Apr 2022 16:58:23 +0200, by David Demelier
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core: add alloc_sdupfWed, 30 Mar 2022 15:06:55 +0200, by David Demelier
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ui: gridmenu should be fully constifiedWed, 16 Mar 2022 13:37:56 +0100, by David Demelier
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core: fix invalid use of game.statesWed, 16 Mar 2022 13:32:15 +0100, by David Demelier
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doc: update actions/drawablesFri, 18 Feb 2022 16:34:18 +0100, by David Demelier
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rpg: overhaul of battle barSun, 27 Feb 2022 10:08:51 +0100, by David Demelier
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rpg: do the same for messageFri, 18 Feb 2022 16:16:38 +0100, by David Demelier
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ui: avoid copying themeFri, 18 Feb 2022 16:14:06 +0100, by David Demelier
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ui: don't use fixed size arraysFri, 18 Feb 2022 16:02:01 +0100, by David Demelier
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core: disable openal-soft logsFri, 18 Feb 2022 16:00:53 +0100, by David Demelier
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core: do the same for drawablesTue, 15 Feb 2022 21:02:29 +0100, by David Demelier
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core: don't use fixed arrays in action_stackTue, 15 Feb 2022 20:47:47 +0100, by David Demelier
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rpg: don't use fixed size messagesTue, 15 Feb 2022 20:35:23 +0100, by David Demelier
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examples: fix with last game changesWed, 16 Feb 2022 08:56:02 +0100, by David Demelier
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core: game don't use fixed size statesWed, 16 Feb 2022 08:44:21 +0100, by David Demelier
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misc: update .hgignoreWed, 16 Feb 2022 08:44:06 +0100, by David Demelier
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rpg: fix missing includeWed, 16 Feb 2022 08:39:34 +0100, by David Demelier
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rpg: cleanup leftoversTue, 15 Feb 2022 16:01:29 +0100, by David Demelier
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rpg: separate battle and the bar, closes #2522Tue, 15 Feb 2022 14:45:11 +0100, by David Demelier
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rpg: more asserts, const and cleanupsSun, 13 Feb 2022 11:34:19 +0100, by David Demelier
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rpg: do the same for battle entitiesSun, 13 Feb 2022 11:13:17 +0100, by David Demelier
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rpg: expose battle state functionsSun, 13 Feb 2022 10:35:26 +0100, by David Demelier
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core: remove useless alext.hFri, 07 Jan 2022 21:50:37 +0100, by David Demelier
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core: fix sndfile distortion issueFri, 07 Jan 2022 08:20:12 +0100, by David Demelier
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core: replace SDL2_mixer with OpenAL, closes #2528 @3hWed, 05 Jan 2022 12:45:17 +0100, by David Demelier
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misc: update copyright yearsSun, 02 Jan 2022 10:22:48 +0100, by David Demelier
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js: add support for commonJS modulesTue, 02 Nov 2021 16:02:54 +0100, by David Demelier
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doc: document presence of (panic|trace)_dataTue, 02 Nov 2021 15:35:53 +0100, by David Demelier
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js: add Mlk.setTrace functionTue, 02 Nov 2021 15:22:14 +0100, by David Demelier
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js: add Mlk.setPanicMon, 25 Oct 2021 21:17:30 +0200, by David Demelier
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core: use CamelCase for constant objectsMon, 25 Oct 2021 14:43:14 +0200, by David Demelier
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js: try another approach to shared ownershipMon, 25 Oct 2021 13:44:49 +0200, by David Demelier
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js: add action bindingsMon, 25 Oct 2021 12:43:09 +0200, by David Demelier
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js: Event.type -> Event.TypeSun, 24 Oct 2021 17:38:01 +0200, by David Demelier
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core: split action and action_stackSun, 24 Oct 2021 17:33:12 +0200, by David Demelier
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core: split drawable and drawable_stackSun, 24 Oct 2021 17:07:20 +0200, by David Demelier
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core: no longer care about in-source dataSun, 24 Oct 2021 16:32:34 +0200, by David Demelier
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misc: start rebrandingSun, 24 Oct 2021 15:57:42 +0200, by David Demelier
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tests: fix test-tilesetSun, 24 Oct 2021 12:59:02 +0200, by David Demelier
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misc: start removing adventure from librarySun, 24 Oct 2021 11:29:04 +0200, by David Demelier
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js: add drawable bindingsSun, 24 Oct 2021 09:55:12 +0200, by David Demelier
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misc: even more warnings cleanedFri, 22 Oct 2021 14:40:03 +0200, by David Demelier
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misc: fix some warningsFri, 22 Oct 2021 14:26:41 +0200, by David Demelier
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js: add trace bindingsFri, 22 Oct 2021 13:57:24 +0200, by David Demelier
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misc: improve .editorconfigFri, 22 Oct 2021 13:28:23 +0200, by David Demelier
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js: add panic bindingsFri, 22 Oct 2021 13:26:31 +0200, by David Demelier
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misc: add .editorconfigFri, 22 Oct 2021 12:59:32 +0200, by David Demelier
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js: fix warningFri, 22 Oct 2021 10:58:21 +0200, by David Demelier
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js: simplify game/state mechanismFri, 22 Oct 2021 10:19:35 +0200, by David Demelier
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js: add color bindingsThu, 21 Oct 2021 13:45:36 +0200, by David Demelier
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cmake: conditionally add M_LIBRARYThu, 21 Oct 2021 08:23:50 +0200, by David Demelier
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core: also requires libmWed, 20 Oct 2021 18:33:22 +0200, by David Demelier
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cmake: fix math libraryWed, 20 Oct 2021 16:31:39 +0200, by David Demelier
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port: fix wrong returned value in fmemopenWed, 20 Oct 2021 14:18:39 +0200, by David Demelier
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port: implement a mort temporary friendly fmemopen functionWed, 20 Oct 2021 13:55:41 +0200, by David Demelier
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misc: be more barebone portableTue, 19 Oct 2021 15:35:28 +0200, by David Demelier
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core: start removing POSIX APIsTue, 19 Oct 2021 13:23:30 +0200, by David Demelier
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js: add state and game bindingsMon, 18 Oct 2021 21:52:46 +0200, by David Demelier
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js: add animation bindingsMon, 18 Oct 2021 13:08:28 +0200, by David Demelier
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js: add sprite bindingsSun, 17 Oct 2021 18:10:01 +0200, by David Demelier
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js: add sound bindingsSat, 16 Oct 2021 22:17:09 +0200, by David Demelier
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js: forgot font destructorSat, 16 Oct 2021 09:47:10 +0200, by David Demelier
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js: add music bindingsSat, 16 Oct 2021 09:45:45 +0200, by David Demelier
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js: add Texture.fromImage functionSat, 16 Oct 2021 09:13:40 +0200, by David Demelier
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js: add font bindingsSat, 16 Oct 2021 09:01:20 +0200, by David Demelier
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js: add more core bindingsThu, 14 Oct 2021 21:21:28 +0200, by David Demelier
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js: add minimal Javascript bindingThu, 14 Oct 2021 12:52:41 +0200, by David Demelier
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tests: switch to rexoWed, 13 Oct 2021 20:56:07 +0200, by David Demelier
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core: implement vfs-zip (read-only)Wed, 13 Oct 2021 15:58:02 +0200, by David Demelier
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tests: add vfs-directory testWed, 13 Oct 2021 15:26:08 +0200, by David Demelier
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tests: import rexoWed, 13 Oct 2021 15:26:00 +0200, by David Demelier
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core: implement vfs and vfs-directoryWed, 13 Oct 2021 15:03:18 +0200, by David Demelier
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ui: s/vdebugf/debugva/gMon, 11 Oct 2021 13:02:10 +0200, by David Demelier
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rpg: add support for basic questsWed, 06 Oct 2021 13:54:16 +0200, by David Demelier
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rpg: change save_stmt_next APIMon, 04 Oct 2021 13:30:09 +0200, by David Demelier
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rpg: separate property from saveMon, 04 Oct 2021 13:10:11 +0200, by David Demelier
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ui: implement notificationsSun, 03 Oct 2021 10:31:45 +0200, by David Demelier
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misc: update meta filesSat, 02 Oct 2021 18:09:15 +0200, by David Demelier
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examples: bring back to live using CMakeSat, 02 Oct 2021 17:47:27 +0200, by David Demelier
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cmake: fix libsqlite warningsSat, 02 Oct 2021 08:33:39 +0200, by David Demelier
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extern: upgrade libsqlite to 3.36.0Sat, 02 Oct 2021 08:30:45 +0200, by David Demelier
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misc: move examples from src/Sat, 02 Oct 2021 08:25:30 +0200, by David Demelier
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adventure: fix inhibition in case of panicFri, 01 Oct 2021 15:04:00 +0200, by David Demelier
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misc: improve loading of dataFri, 01 Oct 2021 20:30:00 +0200, by David Demelier
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misc: fix some warningsFri, 01 Oct 2021 14:10:06 +0200, by David Demelier
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mac: fix build because Apple is not POSIX compliantWed, 29 Sep 2021 21:59:00 +0200, by David Demelier
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misc: various fixes for glibcWed, 22 Sep 2021 16:00:46 +0200, by David Demelier
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misc: fix many warnings and build on macOSWed, 22 Sep 2021 12:57:55 +0200, by David Demelier
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cmake: add support for Visual Studio 2019Wed, 22 Sep 2021 10:04:15 +0200, by David Demelier
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misc: update yearsWed, 22 Sep 2021 07:22:20 +0200, by David Demelier
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cmake: bring back for goodWed, 22 Sep 2021 07:19:32 +0200, by David Demelier
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doc: update according to new game APIThu, 09 Sep 2021 15:30:07 +0200, by David Demelier
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core: fix states + testsThu, 09 Sep 2021 13:57:54 +0200, by David Demelier
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misc: fix O_BINARYMon, 06 Sep 2021 09:56:59 +0200, by David Demelier
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misc: initial windows supportMon, 06 Sep 2021 09:53:41 +0200, by David Demelier
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make: add run targetFri, 09 Jul 2021 11:29:36 +0200, by David Demelier
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make: create install-data rather than fakerootTue, 29 Jun 2021 09:49:48 +0200, by David Demelier
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make: add NLS supportMon, 28 Jun 2021 21:08:11 +0200, by David Demelier
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make: add fakeroot supportSun, 27 Jun 2021 17:07:37 +0200, by David Demelier
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make: improve readability and add examples/testsThu, 24 Jun 2021 22:35:02 +0200, by David Demelier
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core: make zstd optionalThu, 24 Jun 2021 20:30:41 +0200, by David Demelier
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core: fix zfile_close crashThu, 24 Jun 2021 20:22:47 +0200, by David Demelier
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make: switch to GNU makeWed, 23 Jun 2021 22:41:34 +0200, by David Demelier
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examples: fix with new game_push functionSun, 11 Apr 2021 17:43:57 +0200, by David Demelier
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core: implement stackable statesSun, 11 Apr 2021 16:41:34 +0200, by David Demelier
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misc: remove usage of boolWed, 10 Mar 2021 18:49:08 +0100, by David Demelier
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examples: remove JavascriptWed, 10 Mar 2021 18:49:00 +0100, by David Demelier
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doc: document zfileWed, 10 Mar 2021 18:39:50 +0100, by David Demelier
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rpg: add support for compressed tilesets/mapsWed, 10 Mar 2021 16:40:02 +0100, by David Demelier
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examples: fix actionsWed, 10 Mar 2021 13:45:12 +0100, by David Demelier
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rpg: add battle-messageFri, 05 Mar 2021 10:08:29 +0100, by David Demelier
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misc: add extern "C" {} blocks for C++ friendsFri, 05 Mar 2021 10:08:09 +0100, by David Demelier
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rpg: add battle_message moduleFri, 08 Jan 2021 13:15:24 +0100, by David Demelier
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rpg: add support for items in battleFri, 08 Jan 2021 12:56:10 +0100, by David Demelier
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rpg: rework selectionThu, 07 Jan 2021 15:52:56 +0100, by David Demelier
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core: add maths_scale functionThu, 07 Jan 2021 15:50:01 +0100, by David Demelier
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util: nrand no longer contains upper rangeMon, 04 Jan 2021 11:34:18 +0100, by David Demelier
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adventure: initial test of spawnWed, 23 Dec 2020 15:37:48 +0100, by David Demelier
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doc: add note about console logsMon, 21 Dec 2020 09:50:16 +0100, by David Demelier
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cmake: move _BSD_SOURCE to libcompatSun, 20 Dec 2020 15:32:17 +0100, by David Demelier
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cmake: improve listingSun, 20 Dec 2020 13:23:34 +0100, by David Demelier
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adventure: rename functionsSun, 20 Dec 2020 11:04:41 +0100, by David Demelier
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rpg: implement load/save for charactersSun, 20 Dec 2020 10:55:53 +0100, by David Demelier
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core: fix save_open functionsTue, 15 Dec 2020 22:07:18 +0100, by David Demelier
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core: forgot to return the pathTue, 15 Dec 2020 22:07:01 +0100, by David Demelier
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core: add sprite_scale functionTue, 15 Dec 2020 22:06:32 +0100, by David Demelier
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cmake: cleanupSun, 13 Dec 2020 11:25:11 +0100, by David Demelier
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adventure: enable trace_hudSun, 13 Dec 2020 11:10:35 +0100, by David Demelier
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adventure: cleanup actions and prepare map scenesSun, 13 Dec 2020 11:01:18 +0100, by David Demelier
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rpg: increase marginsSun, 13 Dec 2020 11:00:50 +0100, by David Demelier
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adventure: uniform actionsSat, 12 Dec 2020 12:31:23 +0100, by David Demelier
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adventure: don't use plural in directoriesSat, 12 Dec 2020 12:16:47 +0100, by David Demelier
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adventure: add a basic chestSat, 12 Dec 2020 12:14:44 +0100, by David Demelier
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rpg: move definitionsSat, 12 Dec 2020 12:14:34 +0100, by David Demelier
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core: add alloc_rearray0 functionFri, 11 Dec 2020 11:33:58 +0100, by David Demelier
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core: hide internal functions in saveFri, 11 Dec 2020 11:04:36 +0100, by David Demelier
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adventure: start a global assets registryThu, 10 Dec 2020 16:28:30 +0100, by David Demelier
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rpg: add file name in errorThu, 10 Dec 2020 16:28:03 +0100, by David Demelier
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adventure: catch EVENT_QUITWed, 09 Dec 2020 21:23:20 +0100, by David Demelier
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cmake: make macros simplerWed, 09 Dec 2020 21:22:21 +0100, by David Demelier
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cmake: create a new libmlk-data libraryTue, 08 Dec 2020 17:00:03 +0100, by David Demelier
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misc: fix build without NLSMon, 07 Dec 2020 23:21:05 +0100, by David Demelier
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core: prefix utilities with util_Sun, 06 Dec 2020 23:06:34 +0100, by David Demelier
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adventure: change the way states are storedSun, 06 Dec 2020 22:50:48 +0100, by David Demelier
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adventure: start working on maps and teleportSun, 06 Dec 2020 11:22:03 +0100, by David Demelier
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extern: provide libcompatSat, 05 Dec 2020 15:57:02 +0100, by David Demelier
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rpg: fix invalid use of %c in sscanfSat, 05 Dec 2020 15:03:09 +0100, by David Demelier
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cmake: don't set build directories for interfacesSat, 05 Dec 2020 14:20:57 +0100, by David Demelier
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core: add sys_mkdir functionThu, 03 Dec 2020 14:56:07 +0100, by David Demelier
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rpg: merge battle state switchers to remove number of filesThu, 03 Dec 2020 13:49:54 +0100, by David Demelier
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core: goodbye doxygenThu, 03 Dec 2020 09:06:52 +0100, by David Demelier
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core: add alloc_set to set SDL allocators as wellTue, 01 Dec 2020 21:53:23 +0100, by David Demelier
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examples: update world mapTue, 01 Dec 2020 21:53:00 +0100, by David Demelier
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rpg: add support for collisions with actionsTue, 01 Dec 2020 19:24:11 +0100, by David Demelier
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doc: improve readabilityTue, 01 Dec 2020 17:18:12 +0100, by David Demelier
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core: use vsync and improve game loopTue, 01 Dec 2020 12:56:11 +0100, by David Demelier
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doc: add molko baseurlTue, 01 Dec 2020 12:55:55 +0100, by David Demelier
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doc: update doxygen files listMon, 30 Nov 2020 10:57:28 +0100, by David Demelier
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doc: add CMake macros documentationMon, 30 Nov 2020 10:54:59 +0100, by David Demelier
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cmake: create a unique TARGET-po target to update translationsMon, 30 Nov 2020 09:48:52 +0100, by David Demelier
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misc: lot of cleanups,Sat, 28 Nov 2020 22:37:30 +0100, by David Demelier
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cmake: create build hierarchy similar to install, closes #2518 @1hSat, 28 Nov 2020 21:09:52 +0100, by David Demelier
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misc: add support for NLS, closes #22510 @4hSat, 28 Nov 2020 18:00:05 +0100, by David Demelier
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doc: miscFri, 27 Nov 2020 21:34:07 +0100, by David Demelier
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doc: switch to mkdocs+doxybook2, closes #2516 @2hFri, 27 Nov 2020 17:00:30 +0100, by David Demelier
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rpg: fix possible dangling pointer in tileset-fileFri, 27 Nov 2020 13:32:52 +0100, by David Demelier
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core: add alloc_pool_get functionFri, 27 Nov 2020 13:31:27 +0100, by David Demelier
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core: add pprintf functionFri, 27 Nov 2020 13:31:16 +0100, by David Demelier
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rpg: prepare equipmentThu, 26 Nov 2020 18:00:45 +0100, by David Demelier
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core: remove readall in utilThu, 26 Nov 2020 13:33:31 +0100, by David Demelier
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doc: add build.rstThu, 26 Nov 2020 13:33:16 +0100, by David Demelier
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rpg: some cleanups in battleTue, 24 Nov 2020 16:44:49 +0100, by David Demelier
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cmake: don't -fsanitize in ReleaseTue, 24 Nov 2020 16:44:16 +0100, by David Demelier
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rpg: add movements in battleMon, 23 Nov 2020 17:05:07 +0100, by David Demelier
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doc: improve documentationThu, 19 Nov 2020 16:46:26 +0100, by David Demelier
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core: add a alloc_pool moduleThu, 19 Nov 2020 14:11:11 +0100, by David Demelier
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core: reinterface the alloc moduleThu, 19 Nov 2020 10:48:46 +0100, by David Demelier
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misc: miscellaneous cleanupsThu, 19 Nov 2020 10:17:04 +0100, by David Demelier
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doc: disable if doxygen isn't enableWed, 18 Nov 2020 19:52:14 +0100, by David Demelier
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doc: add libcore APIWed, 18 Nov 2020 19:43:40 +0100, by David Demelier
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tools: sync latest bccWed, 18 Nov 2020 19:09:23 +0100, by David Demelier
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doc: improveWed, 18 Nov 2020 19:03:47 +0100, by David Demelier
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misc: some cleanupWed, 18 Nov 2020 15:19:25 +0100, by David Demelier
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js: remove Javascript API for nowWed, 18 Nov 2020 15:07:43 +0100, by David Demelier
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doc: add spec-tilesetWed, 18 Nov 2020 15:03:04 +0100, by David Demelier
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rpg: add support for animated tilesWed, 18 Nov 2020 13:46:29 +0100, by David Demelier
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examples: improve map exampleWed, 18 Nov 2020 10:13:29 +0100, by David Demelier
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rpg: improve collisionsWed, 18 Nov 2020 10:03:27 +0100, by David Demelier
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rpg: implement tilesets separately, closes #2515 @4hTue, 17 Nov 2020 20:08:42 +0100, by David Demelier
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extern: FLAGS isn't a valid optionMon, 16 Nov 2020 21:57:23 +0100, by David Demelier
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extern: disable dlopen routines in libsqliteMon, 16 Nov 2020 21:46:52 +0100, by David Demelier
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rpg: experiment with map teleportMon, 16 Nov 2020 14:26:13 +0100, by David Demelier
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rpg: some refactoringSun, 15 Nov 2020 21:47:49 +0100, by David Demelier
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rpg: attempt of collide detection in mapSat, 14 Nov 2020 16:59:11 +0100, by David Demelier
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examples: move all into subdirectories, closes #2513Wed, 11 Nov 2020 17:10:40 +0100, by David Demelier
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rpg: add music support in battleWed, 11 Nov 2020 16:31:55 +0100, by David Demelier
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examples: use game_loop for allWed, 11 Nov 2020 16:09:43 +0100, by David Demelier
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js: enable Molko.Sound APITue, 10 Nov 2020 17:32:12 +0100, by David Demelier
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js: enable Molko.Music APITue, 10 Nov 2020 10:10:56 +0100, by David Demelier
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core: allocate sound channels at startupTue, 10 Nov 2020 09:10:52 +0100, by David Demelier
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core: rework audio APIMon, 09 Nov 2020 21:18:41 +0100, by David Demelier
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extern: add some flags to sqliteMon, 09 Nov 2020 19:28:08 +0100, by David Demelier
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core: remove unneeded filesMon, 09 Nov 2020 19:19:57 +0100, by David Demelier
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js: cleanup APIMon, 09 Nov 2020 19:18:14 +0100, by David Demelier
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js: enable Molko.Animation APIMon, 09 Nov 2020 19:07:30 +0100, by David Demelier
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molko-js: add support for modules, closes #2514 @1hMon, 09 Nov 2020 13:24:49 +0100, by David Demelier
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rpg: map, extreme cleanup, closes #2508 @4hMon, 09 Nov 2020 10:37:36 +0100, by David Demelier
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doc: improve doxygen documentationMon, 09 Nov 2020 10:36:39 +0100, by David Demelier