Mercurial > molko
graph
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rpg: do the same for battle entitiesSun, 13 Feb 2022 11:13:17 +0100, by David Demelier
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rpg: expose battle state functionsSun, 13 Feb 2022 10:35:26 +0100, by David Demelier
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core: remove useless alext.hFri, 07 Jan 2022 21:50:37 +0100, by David Demelier
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core: fix sndfile distortion issueFri, 07 Jan 2022 08:20:12 +0100, by David Demelier
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core: replace SDL2_mixer with OpenAL, closes #2528 @3hWed, 05 Jan 2022 12:45:17 +0100, by David Demelier
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misc: update copyright yearsSun, 02 Jan 2022 10:22:48 +0100, by David Demelier
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js: add support for commonJS modulesTue, 02 Nov 2021 16:02:54 +0100, by David Demelier
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doc: document presence of (panic|trace)_dataTue, 02 Nov 2021 15:35:53 +0100, by David Demelier
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js: add Mlk.setTrace functionTue, 02 Nov 2021 15:22:14 +0100, by David Demelier
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js: add Mlk.setPanicMon, 25 Oct 2021 21:17:30 +0200, by David Demelier
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core: use CamelCase for constant objectsMon, 25 Oct 2021 14:43:14 +0200, by David Demelier
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js: try another approach to shared ownershipMon, 25 Oct 2021 13:44:49 +0200, by David Demelier
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js: add action bindingsMon, 25 Oct 2021 12:43:09 +0200, by David Demelier
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js: Event.type -> Event.TypeSun, 24 Oct 2021 17:38:01 +0200, by David Demelier
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core: split action and action_stackSun, 24 Oct 2021 17:33:12 +0200, by David Demelier
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core: split drawable and drawable_stackSun, 24 Oct 2021 17:07:20 +0200, by David Demelier